Hi,
That is not the issue. I have already applied the Octane tag to the moving objects.
I came across a discussion on the forum (moderated by Aoktar), where it was mentioned that to avoid motion blur being applied incorrectly—i.e., the object appearing blurred as if moving at the same speed as the ...
Search found 22 matches
- Mon Apr 13, 2026 7:52 am
- Forum: Maxon Cinema 4D
- Topic: WRONG motion blur when camera follows a moving object
- Replies: 3
- Views: 162
- Thu Apr 02, 2026 9:48 am
- Forum: Maxon Cinema 4D
- Topic: WRONG motion blur when camera follows a moving object
- Replies: 3
- Views: 162
WRONG motion blur when camera follows a moving object
Hello,
During the work on the animation, I encountered an issue related to motion blur. I have a scene where the camera follows a moving object, while the background remains static.
After the first render of the animation, I noticed unusual motion blur on the object that the camera follows as it ...
During the work on the animation, I encountered an issue related to motion blur. I have a scene where the camera follows a moving object, while the background remains static.
After the first render of the animation, I noticed unusual motion blur on the object that the camera follows as it ...
- Sat Oct 26, 2024 1:43 pm
- Forum: Maxon Cinema 4D
- Topic: Unstable Octane
- Replies: 1
- Views: 879
Unstable Octane
I have a project with a few cloners set to multi-instance mode. The scene has multiple objects and materials, as well as one object that has a material with displacement. Some cloners are animated. The cloner is cached. When I pause the LV, alter the frame, or turn off or on various settings, and ...
- Sat Oct 26, 2024 10:13 am
- Forum: Maxon Cinema 4D
- Topic: Motion Blur disappears cloned objects on particles
- Replies: 1
- Views: 1616
Motion Blur disappears cloned objects on particles
Hello, folks.
I loaded alembic files containing particle simulations. I placed the particles in a cloner and cloned some geometry onto them. Before I activated motion blur on the camera, everything worked flawlessly. However, when I enable MB on the camera, the copied objects on the particles do not ...
I loaded alembic files containing particle simulations. I placed the particles in a cloner and cloned some geometry onto them. Before I activated motion blur on the camera, everything worked flawlessly. However, when I enable MB on the camera, the copied objects on the particles do not ...
- Wed Sep 25, 2024 10:42 am
- Forum: Bug Reports
- Topic: Octane 2024.1 Cinema 2025 are UNSTABLE
- Replies: 2
- Views: 1808
Re: Octane 2024.1 Cinema 2025 are UNSTABLE
Hi,
the R2 version appears to work much better. It appears to be more stable.
the R2 version appears to work much better. It appears to be more stable.
- Tue Sep 24, 2024 10:54 am
- Forum: Bug Reports
- Topic: Octane 2024.1 Cinema 2025 are UNSTABLE
- Replies: 2
- Views: 1808
Octane 2024.1 Cinema 2025 are UNSTABLE
Hello, folks.
When I used the last Octane and Cinema versions, I observed a significant increase in instability. It frequently freezes, whether while rendering or simply working in the 3D window. Has anyone else had a similar experience?
When I used the last Octane and Cinema versions, I observed a significant increase in instability. It frequently freezes, whether while rendering or simply working in the 3D window. Has anyone else had a similar experience?
- Fri Jul 05, 2024 7:24 pm
- Forum: Bug Reports
- Topic: background color not rendered
- Replies: 1
- Views: 877
background color not rendered
Hi,
I updated the latest Octane version, and when I try to render an animation with a plain color background, it no longer works. I am taking a traditional approach. I added a Cinema background, applied a Cinema material in the desired color, and enabled the alpha channel. It used to work, but even ...
I updated the latest Octane version, and when I try to render an animation with a plain color background, it no longer works. I am taking a traditional approach. I added a Cinema background, applied a Cinema material in the desired color, and enabled the alpha channel. It used to work, but even ...
- Fri Oct 13, 2023 2:48 pm
- Forum: Maxon Cinema 4D
- Topic: Cryptomatte is wrong in the Picture Viewer
- Replies: 9
- Views: 2566
Re: Cryptomatte is wrong in the Picture Viewer
I also noticed that Cryptomate doesn't work in Photoshop using EXR-IO plugin. It works only as separate material masks but not as all in one color image.
I tried it with DaVinici Resolve, but it's worthless because the output is....well....unusable. I tried turning off the alpha channel and a few ...
I tried it with DaVinici Resolve, but it's worthless because the output is....well....unusable. I tried turning off the alpha channel and a few ...
- Fri Oct 13, 2023 10:48 am
- Forum: Maxon Cinema 4D
- Topic: Cryptomatte is wrong in the Picture Viewer
- Replies: 9
- Views: 2566
Re: Cryptomatte is wrong in the Picture Viewer
I also noticed that Cryptomate doesn't work in Photoshop using EXR-IO plugin. It works only as separate material masks but not as all in one color image.
I tried it with DaVinici Resolve, but it's worthless because the output is....well....unusable. I tried turning off the alpha channel and a few ...
I tried it with DaVinici Resolve, but it's worthless because the output is....well....unusable. I tried turning off the alpha channel and a few ...
- Fri Oct 13, 2023 10:16 am
- Forum: Maxon Cinema 4D
- Topic: Cryptomatte is wrong in the Picture Viewer
- Replies: 9
- Views: 2566
Re: Cryptomatte is wrong in the Picture Viewer
Here is the log:
--------------------------- EXPORT LOG ---------------------------
Bind to all slaves...
*Unknown state on slave:0:unknown state:0 IP:192.168.0.10
Bind to all slaves...
Connecting to slave:0:DESKTOP-EA2UTCB state:2 IP:192.168.0.10
Bind to all slaves...
**Slave is authenticating:0 ...
--------------------------- EXPORT LOG ---------------------------
Bind to all slaves...
*Unknown state on slave:0:unknown state:0 IP:192.168.0.10
Bind to all slaves...
Connecting to slave:0:DESKTOP-EA2UTCB state:2 IP:192.168.0.10
Bind to all slaves...
**Slave is authenticating:0 ...