Thanks for your hard work JimStar.
But...Big problem with some of the imager settings,
they are only working in preview mode but not in render:
Gamma
Saturation
Highlight compression
Eric
Search found 8 matches
- Thu Mar 31, 2016 11:19 am
- Forum: Releases
- Topic: OctaneRender™ for Blender 2.25 - 9.10 OSX [OBSOLETE]
- Replies: 2
- Views: 1999
- Tue Mar 17, 2015 9:15 am
- Forum: Blender
- Topic: OctaneRender™ for Blender 2.21.1 - 7.8 Win [OBSOLETE]
- Replies: 3
- Views: 1880
Re: OctaneRender™ for Blender 2.21.1 - 7.8 Win [TEST]
YES ! Thank you 

- Wed Oct 15, 2014 9:17 pm
- Forum: Blender
- Topic: OctaneRender™ for Blender 2.06 - 6.0 Win [OBSOLETE]
- Replies: 129
- Views: 52635
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Yes I think so Phantom107, displacement doesn't support projection at the moment.
- Wed Oct 15, 2014 8:50 pm
- Forum: Blender
- Topic: OctaneRender™ for Blender 2.06 - 6.0 Win [OBSOLETE]
- Replies: 129
- Views: 52635
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
For me it's like that with a 8k texture... seems to be in 256x256... and level of details don't work
- Wed Oct 15, 2014 8:44 pm
- Forum: Blender
- Topic: OctaneRender™ for Blender 2.06 - 6.0 Win [OBSOLETE]
- Replies: 129
- Views: 52635
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Phantom107 you need to unwrap UV first 

- Wed Oct 15, 2014 7:20 pm
- Forum: Blender
- Topic: OctaneRender™ for Blender 2.06 - 6.0 Win [OBSOLETE]
- Replies: 129
- Views: 52635
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
How did you make it work Garquitectos ?
- Wed Oct 15, 2014 8:14 am
- Forum: Blender
- Topic: OctaneRender™ for Blender 2.06 - 6.0 Win [OBSOLETE]
- Replies: 129
- Views: 52635
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
I'm the only one with a displacement problem ? level of details working fine for you guys ?
- Sat Oct 11, 2014 8:48 am
- Forum: Blender
- Topic: OctaneRender™ for Blender 2.06 - 6.0 Win [OBSOLETE]
- Replies: 129
- Views: 52635
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Hello,
First let me thank you for you incredible work JimStar !
So, I wanted to test the displacement mapping function, but when I change the level of details, nothing happens.
It seems to stay in 256x256... Any idea ?
(the resolution of the texture is 8192x8192)
Here is a screenshot:
https://www ...
First let me thank you for you incredible work JimStar !
So, I wanted to test the displacement mapping function, but when I change the level of details, nothing happens.
It seems to stay in 256x256... Any idea ?
(the resolution of the texture is 8192x8192)
Here is a screenshot:
https://www ...