Search found 69 matches

by sjogren
Sun Nov 11, 2018 11:30 pm
Forum: Foundry Modo
Topic: Version 4 not releasing licenses?
Replies: 4
Views: 2247

Re: Version 4 not releasing licenses?

That's great news, thanks...
/Niklas
by sjogren
Wed Oct 24, 2018 8:16 pm
Forum: Foundry Modo
Topic: Version 4 not releasing licenses?
Replies: 4
Views: 2247

Version 4 not releasing licenses?

Hi.
I have some problems with the version 4 of the plugin, my licenses remains locked and are not being released even if I close Modo!
If I start and shut down the standalone, then that license is released but the Modo plugin license is never released?
/Niklas
by sjogren
Mon Jul 02, 2018 11:19 pm
Forum: Foundry Modo
Topic: VDB problem, plugin vs standalone
Replies: 4
Views: 2498

Re: VDB problem, plugin vs standalone

face_off wrote: IMO the best way to render VDB's in the plugin is to load the VDB file into an ORBX file and assign that as a Proxy mesh.
Thank you, must have missed or forgotten this, It works really well!
/Niklas
by sjogren
Tue Jun 19, 2018 9:53 pm
Forum: Foundry Modo
Topic: VDB problem, plugin vs standalone
Replies: 4
Views: 2498

Re: VDB problem, plugin vs standalone

Hi and yes it was supposed to be an image there! I added a new picture, unfortunately it was pretty low resolution but I hope it's visible?
The main problem is that the fire/smoke should almost be dissolved as it renders in Octane standalone, In the plugin the smoke is thick, blobby and appears to ...
by sjogren
Mon Jun 18, 2018 11:07 pm
Forum: Foundry Modo
Topic: VDB problem, plugin vs standalone
Replies: 4
Views: 2498

VDB problem, plugin vs standalone

Hi. I have a problem with VDB in the Modo plugin?
There is a difference when this VDB-fire dissolves if you render it with the plugin or with the standalone, I dont know if Im doing something wrong or what it could be? I wanted to use "flame" as the VDB grid mapping, as it is called in Octane!
The ...
by sjogren
Mon Jul 03, 2017 1:27 pm
Forum: Foundry Modo
Topic: Alembic animation problems...
Replies: 6
Views: 4872

Re: Alembic animation problems...

Hi.
Managed to fix a file, finally!
https://www.dropbox.com/sh/h8c394pgku6izxb/AABYhmo4JwUnjJPxGa7P4UNIa?dl=0
In this file the .alembic file have an frame offset off 5 and the scene starts at frame 10 but Octane render the Alembic animation as it starts at fram 0? I did see that Foundry had made ...
by sjogren
Thu Jun 29, 2017 9:18 pm
Forum: Foundry Modo
Topic: Focus Distance don't export from Modo 11!
Replies: 1
Views: 1639

Focus Distance don't export from Modo 11!

Hi
I noticed that animated Focus Distance is not exported if I export from Modo 11 with octane.saveAnimation? But if I open the same scene with Modo 10.2v2 and export, it works!
/Niklas
by sjogren
Thu Jun 29, 2017 9:06 pm
Forum: Foundry Modo
Topic: Alembic animation problems...
Replies: 6
Views: 4872

Re: Alembic animation problems...

Hello.
I managed to do a workaround, I will try to fix a scene if you want to investigate!

Thanks
/Niklas
by sjogren
Sun Jun 11, 2017 11:38 pm
Forum: Foundry Modo
Topic: Alembic animation problems...
Replies: 6
Views: 4872

Re: Alembic animation problems...

Sorry for bumping this thread but I also noticed that the Time Properties settings/channels in the Alembic file Item don't work, don't know if it's doable but I would love to have those settings!
/Niklas
by sjogren
Tue Jun 06, 2017 10:29 pm
Forum: Foundry Modo
Topic: Alembic animation problems...
Replies: 6
Views: 4872

Alembic animation problems...

Hello. I have encountered a problem!
If I import an alembic animation (500 frames) into Modo, then I want to skip the first 100 frames and I adjust my settings to just render frame 101 to 200. It seems like Octane starts the Alembic animation from the beginning where I set and wants to start the ...

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