Search found 7 matches

by Raytrace
Fri May 26, 2017 12:09 pm
Forum: Autodesk 3Ds Max
Topic: Any news about RailClone and MADCAR support?
Replies: 1
Views: 1147

Re: Any news about RailClone and MADCAR support?

Hi

Any news when railclone can be supported like itoo forest as instances and not copies https://render.otoy.com/forum/viewtopic.php?f=27&t=57401&p=297507&hilit=railclone#p297507


And what about madcar tire track texture support? https://render.otoy.com/forum/viewtopic.php?f=27&t=55556&p=308803 ...
by Raytrace
Mon Jan 09, 2017 9:03 pm
Forum: Autodesk 3Ds Max
Topic: Phoenix fd 3 support.
Replies: 35
Views: 18942

Re: Phoenix fd 3 support.

Hope this helps a bit. There is a topic in CG Forum.

"Just an update on this - using a 3.0 nightly now you can replace in the output path of a Phoenix simulator the "aur" extension with "vdb" and it would export VDB caches.
Note that this way you need to set an explicit path and can't use the ...
by Raytrace
Mon Jun 13, 2016 5:43 am
Forum: Bug Reports
Topic: not see forest into 3ds max view
Replies: 10
Views: 4039

Re: not see forest into 3ds max view

With 3.13 Viewport is fine simultaneous with ORender-Window.

Advantage with 3.14 is, to change in realtime Forest Library object without crash the Application.
Sorry...my english is not the best.
by Raytrace
Fri Jun 12, 2015 8:49 pm
Forum: DAZ Studio
Topic: OcDS Setup v2.2 (last Beta)
Replies: 371
Views: 180777

Re: OcDS Setup v2.2 (last Beta)

Hubby72 wrote:Thanks to you two.

The Amount Switch was the problem. Never moved this switch ever before :) So i did not looked at this.
Hi, thanks for the info with Material Amount. But where do i find this switch?
by Raytrace
Fri Sep 21, 2012 10:42 am
Forum: Development Build Releases
Topic: OCTAN dirt
Replies: 18
Views: 6738

Re: OCTAN dirt

+ Ground Matte Shadow.

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