I can believe the internals are somewhat closed. However, it seems to me if Octane is indeed a 'physically based' renderer then it should be straight forward to get some info on how you're supposed to mimic real world properties, using typical real-world parameters.
I would also be interested in ...
Search found 3 matches
- Wed Sep 12, 2012 3:39 pm
- Forum: Demo Version Questions & Discussion
- Topic: BRDF query
- Replies: 4
- Views: 2314
- Fri Jul 27, 2012 2:27 pm
- Forum: Resources and Sharing
- Topic: Batch rendering possible?
- Replies: 3
- Views: 3307
Re: Batch rendering possible?
Thanks so much for that quick reply. Sounds encouraging! As long as the number of different materials I want to use remains relatively small (as I will have to edit each scene manually for those) then it seems like it will work for me.
Also thanks for your comments on how you set up your network ...
Also thanks for your comments on how you set up your network ...
- Fri Jul 27, 2012 12:04 pm
- Forum: Resources and Sharing
- Topic: Batch rendering possible?
- Replies: 3
- Views: 3307
Batch rendering possible?
Hi,
I noticed the post regarding command line options for running the standalone renderer. In our work we specifically need to render out hundreds of images of relatively simple scenes (single simple mesh, HDR environment light) where the simple mesh changes from image to image as well as having one ...
I noticed the post regarding command line options for running the standalone renderer. In our work we specifically need to render out hundreds of images of relatively simple scenes (single simple mesh, HDR environment light) where the simple mesh changes from image to image as well as having one ...