now I`m use octane in C4D !
I would like to take part in beta-testing
Thank you!
Search found 13 matches
- Mon Feb 23, 2015 2:13 pm
- Forum: News & Announcements
- Topic: Houdini plugin closed beta testers wanted
- Replies: 48
- Views: 256117
- Wed Mar 12, 2014 10:55 pm
- Forum: Maxon Cinema 4D
- Topic: Stabile version 1.01 (SDK 1.20.3) **** 17.01.14 ****
- Replies: 512
- Views: 249774
Re: Stabile version 1.01 (SDK 1.20.3) **** 17.01.14 ****
When i try to rendering in "preview mode" , sequence of frames is correct, but the camera movement as if through the frame. What's the problem. In simple scenes it is not noticeable^ but On complex catches the eye
- Mon Jan 20, 2014 12:33 pm
- Forum: Maxon Cinema 4D
- Topic: Stabile version 1.01 (SDK 1.20.3) **** 17.01.14 ****
- Replies: 512
- Views: 249774
Re: Stabile version 1.01 (SDK 1.20.3) **** 17.01.14 ****
it'is in c4d view not in rendered viewaoktar wrote:edge,
did you compared the render results of original and converted materials?
- Sun Jan 19, 2014 5:36 pm
- Forum: Maxon Cinema 4D
- Topic: Stabile version 1.01 (SDK 1.20.3) **** 17.01.14 ****
- Replies: 512
- Views: 249774
Re: Stabile version 1.01 (SDK 1.20.3) **** 17.01.14 ****
Hi, Aotkar i'm not shure but plugin function "convert materials" works is not correct: RGB colors setup like r/g/b 0...255, and after at the end of convertation we get new color r/g/b 0...1 (100% = 255), i checked at the color picker windows and i can say is not the same colors
please check this ...
please check this ...
- Wed Jan 08, 2014 1:42 am
- Forum: Development Build Releases
- Topic: output alembic animation sequence from Octane standalone
- Replies: 2
- Views: 1231
Re: output alembic animation sequence from Octane standalone
Tnx, Thomas, I have not seen this sub forum.
=) EDGE
=) EDGE
- Wed Jan 08, 2014 1:32 am
- Forum: Development Build Releases
- Topic: output alembic animation sequence from Octane standalone
- Replies: 2
- Views: 1231
output alembic animation sequence from Octane standalone
Hello! Is it possible to save animation sequences from alembic file (octane standalone)? I believe that it is possible, to use Lua scripts. I think, just frame (time) counting and Lua render module start and stop & save. I know lua language, but have not yet find out the octane's lua api.
Does ...
Does ...
- Sun Oct 20, 2013 8:18 am
- Forum: M is for Metaverse Gallery
- Topic: ARCHIVIZ
- Replies: 2
- Views: 1754
Re: ARCHIVIZ MEBE
For example, long panoramic scene 600 frames, a large number of frames =),so I had to limit rendering time, w/o autos ant first trees, rendering time is 1-2 minutes "max" + loading and voxeling scenes from 20-40sec (SSD HDD) on 3xTITAN 6GB RAM (free ram near by 1,5 GB) Mesh: 800 mb
something like ...
something like ...
- Sat Oct 19, 2013 8:31 pm
- Forum: M is for Metaverse Gallery
- Topic: ARCHIVIZ
- Replies: 2
- Views: 1754
ARCHIVIZ
[youtube]http://www.youtube.com/watch?v=QGZW2TLZjls&feature=share&list=UU1Xcmo02i57fvjaKxsASczg[/youtube]
Octane 3DMAX
Thanx Karba
Octane 3DMAX
Thanx Karba

- Mon Oct 14, 2013 3:37 pm
- Forum: Maxon Cinema 4D
- Topic: Material Node Editor
- Replies: 6
- Views: 3797
Re: Material Node Editor
Hi, yes support two side editing is very important option 

- Thu Mar 28, 2013 8:25 am
- Forum: General Discussion
- Topic: OCTANE BENCHMARK: Submit performance scores for your rig!
- Replies: 618
- Views: 604584
Re: OCTANE BENCHMARK: Submit performance scores for your rig
2 Titan cards, w/o any additional cooling (ASUS Titan cards), works perfect and max t Cº 79, for example my old cards GTX 580 works w/o rendering at t Cº 81
Very cool cool, i think
Very cool cool, i think