May we ask for H22 build?
Thanks
Search found 62 matches
- Fri Jul 17, 2026 8:50 pm
- Forum: Releases
- Topic: OctaneRender 2026.3.0.0 for Houdini Production (2026.3.0.0)
- Replies: 12
- Views: 2370
- Mon Dec 08, 2025 10:11 pm
- Forum: Releases
- Topic: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.3)
- Replies: 5
- Views: 2388
Re: OctaneRender 2026.1.Alpha 3 for Houdini Alpha (2026.1.Alpha_3.3)
Hi guys, when can we expect the 2026.1.0 release?
- Thu May 29, 2025 1:24 pm
- Forum: Releases
- Topic: OctaneRender 2025.2 for Houdini production (2025.2.0.0)
- Replies: 23
- Views: 6100
Re: OctaneRender 2025.2 for Houdini production (2025.2.0.0)
[youtube][/youtube]
Hey lavrenovlad!
Thank you!
Yes, it is one of the items we will tackle next after IPR improvements.
Are there any specific features that the RS proxy has that you are particularly looking for?
Hey Dom!
Honestly I haven't used Redshift in years, but generally the main ...
- Fri Apr 04, 2025 3:28 pm
- Forum: Releases
- Topic: OctaneRender 2025.1 for Houdini production (2025.1.0.0)
- Replies: 40
- Views: 11065
Re: OctaneRender 2025.1 for Houdini production (2025.1.0.0)
Great additions to the Qt window!
May we ask to add a feature to the new IPR window, to set the resolution to Fit mode? Currently only Full res and Fill options are available, and Fill mode changes the aspect ratio. Would be very helpful
May we ask to add a feature to the new IPR window, to set the resolution to Fit mode? Currently only Full res and Fill options are available, and Fill mode changes the aspect ratio. Would be very helpful
- Wed Apr 02, 2025 10:53 am
- Forum: Releases
- Topic: OctaneRender 2025.1 for Houdini production (2025.1.0.0)
- Replies: 40
- Views: 11065
Re: OctaneRender 2025.1 for Houdini production (2025.1.0.0)
Thanks a lot for the fast stable build for Houdini.
One question, with the new realistic lens, is there an option to use it and close the F-stop? Or it's meant to work only with the fully open aperture?
One question, with the new realistic lens, is there an option to use it and close the F-stop? Or it's meant to work only with the fully open aperture?
- Fri Mar 07, 2025 3:51 pm
- Forum: Houdini
- Topic: Houdini plugin improvements
- Replies: 6
- Views: 8673
Re: Houdini plugin improvements
Hi dear devs, thanks for all the work you do for the plugin!
May we ask to add a feature to the new IPR window, to set the resolution to Fit mode. Currently only Full res and Fill options are available, and Fill mode changes the aspect ratio. Would be very helpful
May we ask to add a feature to the new IPR window, to set the resolution to Fit mode. Currently only Full res and Fill options are available, and Fill mode changes the aspect ratio. Would be very helpful
- Sun Jan 05, 2025 7:05 pm
- Forum: Houdini
- Topic: IPR QT5 resolution ?
- Replies: 1
- Views: 8015
Re: IPR QT5 resolution ?
You usually need to stop the render and then to start for the change to take in. If you just restart the render, it keeps the same resolution.
- Sun Jan 05, 2025 9:58 am
- Forum: Releases
- Topic: OctaneRender 2024.1.2 for Houdini production (2024.1.2.0)
- Replies: 23
- Views: 18715
Re: OctaneRender 2024.1.2 for Houdini production (2024.1.2.0)
Hi, may I ask how to use the new compositing AOVs? Is there any quickstart info?
For example, I have 3 Custom AOVs with different colors on each, may I combine all the customs to one mask for compositing with this new system?
Thanks
Hi there, we don't have any quickstart at the moment. It ...
For example, I have 3 Custom AOVs with different colors on each, may I combine all the customs to one mask for compositing with this new system?
Thanks
Hi there, we don't have any quickstart at the moment. It ...
- Sun Dec 29, 2024 6:02 pm
- Forum: Releases
- Topic: OctaneRender 2024.1.2 for Houdini production (2024.1.2.0)
- Replies: 23
- Views: 18715
Re: OctaneRender 2024.1.2 for Houdini production (2024.1.2.0)
Hi, may I ask how to use the new compositing AOVs? Is there any quickstart info?
For example, I have 3 Custom AOVs with different colors on each, may I combine all the customs to one mask for compositing with this new system?
Thanks
For example, I have 3 Custom AOVs with different colors on each, may I combine all the customs to one mask for compositing with this new system?
Thanks
- Thu Dec 26, 2024 5:38 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 2026.1 Alpha 1
- Replies: 41
- Views: 43335
Re: OctaneRender® 2026.1 Alpha 1 [current 2026.1]
How to enable 16K in texture displacement?
I have a 16K texture, and the shot starts from extreme close up. While 2026 greatly improves quality, it's still jaggy, and filters don't do anything
I have a 16K texture, and the shot starts from extreme close up. While 2026 greatly improves quality, it's still jaggy, and filters don't do anything