In 2023.1.2R7, there is a problem with the ior map of OctUniversal and OctStdSurface1, and Falloffmap cannot work properly, but it is fine in 2022.1R8
Hi,
could you share screenshots from 2022.1?
My suggestion is to export to Standalone to see if you have the same behavior.
And if yes, post the ...
Search found 19 matches
- Tue Jun 11, 2024 10:07 am
- Forum: Releases
- Topic: Cinema4D version 2023.1.3-R6 (obsolete stable) 11.10.2024
- Replies: 73
- Views: 41572
- Tue Jun 11, 2024 9:55 am
- Forum: Releases
- Topic: Cinema4D version 2023.1.3-R6 (obsolete stable) 11.10.2024
- Replies: 73
- Views: 41572
Re: Cinema4D version 2023.1.3-R3 (Latest stable) 18.05.2024
Can you add a node to facilitate the creation of a black hole like effect, The nodes in redshift seem to be called power operations
That's a pretty vague request. If you can be more explicit in what you are trying to achieve, you might get better feedback. If you mean nodes with math functions ...
That's a pretty vague request. If you can be more explicit in what you are trying to achieve, you might get better feedback. If you mean nodes with math functions ...
- Tue Jun 11, 2024 2:57 am
- Forum: Releases
- Topic: Cinema4D version 2023.1.3-R6 (obsolete stable) 11.10.2024
- Replies: 73
- Views: 41572
Re: Cinema4D version 2023.1.3-R3 (Latest stable) 18.05.2024
In 2023.1.2R7, there is a problem with the ior map of OctUniversal and OctStdSurface1, and Falloffmap cannot work properly, but it is fine in 2022.1R8
- Mon May 27, 2024 6:58 am
- Forum: Releases
- Topic: Cinema4D version 2023.1.3-R6 (obsolete stable) 11.10.2024
- Replies: 73
- Views: 41572
Re: Cinema4D version 2023.1.3-R3 (Latest stable) 18.05.2024
Can you add a node to facilitate the creation of a black hole like effect, The nodes in redshift seem to be called power operations
- Thu Mar 28, 2024 3:45 am
- Forum: Releases
- Topic: Cinema4D version 2023.1.2-[R7] (Obsolete stable) 27.03.2024
- Replies: 181
- Views: 50436
Re: Cinema4D version 2023.1.2-[R7] (Latest stable) 27.03.2024
I’m very curious when the official version of oc2024 will be available, and I’m looking forward to it.
- Tue Feb 20, 2024 5:43 am
- Forum: Releases
- Topic: Cinema4D version 2023.1.2-[R7] (Obsolete stable) 27.03.2024
- Replies: 181
- Views: 50436
- Mon Feb 19, 2024 1:25 am
- Forum: Releases
- Topic: Cinema4D version 2023.1.2-[R7] (Obsolete stable) 27.03.2024
- Replies: 181
- Views: 50436
Re: Cinema4D version 2023.1.2-[R4] (Latest stable) 13.02.2024
Since the rendering of the material modes of 2023 and 2022 will be very different (mainly bumps), please fix this bug.
This is not bug but new setting to make bumps more user friendly. In Material Bump you have Bump height option.
I mean, I am using the latest mode, but after c4d crashes, oc ...
This is not bug but new setting to make bumps more user friendly. In Material Bump you have Bump height option.
I mean, I am using the latest mode, but after c4d crashes, oc ...
- Sat Feb 17, 2024 2:20 am
- Forum: Releases
- Topic: Cinema4D version 2023.1.2-[R7] (Obsolete stable) 27.03.2024
- Replies: 181
- Views: 50436
Re: Cinema4D version 2023.1.2-[R4] (Latest stable) 13.02.2024
1026613912 wrote:My oc version is 2023.1.1 and my c4d version is 2023.2.2.
After c4d crashes, my oc material mode will fall back to 2022.1. Since the rendering of the material modes of 2023 and 2022 will be very different (mainly bumps), please fix this bug.
- Sat Feb 17, 2024 2:19 am
- Forum: Releases
- Topic: Cinema4D version 2023.1.2-[R7] (Obsolete stable) 27.03.2024
- Replies: 181
- Views: 50436
Re: Cinema4D version 2023.1.2-[R4] (Latest stable) 13.02.2024
My oc version is 2023.1.1 and my c4d version is 2023.2.2.
After c4d crashes, my oc material mode will fall back to 2022.1. Since the rendering of the material modes of 2023 and 2022 will be very different (mainly bumps), please fix this bug.
After c4d crashes, my oc material mode will fall back to 2022.1. Since the rendering of the material modes of 2023 and 2022 will be very different (mainly bumps), please fix this bug.
- Fri Jan 19, 2024 1:34 am
- Forum: Maxon Cinema 4D
- Topic: Tracking objects in C4D cannot produce motion blur
- Replies: 7
- Views: 1370
Re: Tracking objects in C4D cannot produce motion blur
Hello friend, I understand your thinking. In fact, my original idea for publishing this topic was to emit particles. The curved path animation produced by the particles is a video effect that I occasionally use. But I can only use c4d's path tracing to identify these curved animation paths, but I ...