Hi All
I have been making some procedural meshes in Unity that I wanted to render using Octane since the other renderers butcher the lighting and detailed shadows on the model (nothing can be baked). The thing is that I have some sort of fluid simulation that determines the vertex colors of the ...
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- Fri Nov 12, 2021 1:39 pm
- Forum: Competitions
- Topic: Using Octane for procedural meshes
- Replies: 1
- Views: 18540