
Search found 81 matches
- Thu Oct 02, 2014 9:30 pm
- Forum: Maxon Cinema 4D
- Topic: Version 2.10.0 - TEST1 - fixed (01.10.14)
- Replies: 98
- Views: 53742
Re: Version 2.10.0 - TEST1 - fixed (01.10.14)
Thank you. It's possible, but can not reduce textures. This is the maximum balance that I have reached, I had a nice result.
I use GTX 780 3GB VRAM

- Thu Oct 02, 2014 8:42 pm
- Forum: Maxon Cinema 4D
- Topic: Version 2.10.0 - TEST1 - fixed (01.10.14)
- Replies: 98
- Views: 53742
Re: Version 2.10.0 - TEST1 - fixed (01.10.14)
It is incredibly fast. Excellent!
Just got a strange problem. Sometimes renders extremely slowly.
The same project, the same frame:
4 seconds or 59 seconds. Video starts looking into empty space, so 4 seconds correspond to reality. This is a rendering of the Earth with high resolution textures ...
Just got a strange problem. Sometimes renders extremely slowly.
The same project, the same frame:
4 seconds or 59 seconds. Video starts looking into empty space, so 4 seconds correspond to reality. This is a rendering of the Earth with high resolution textures ...
- Wed Oct 01, 2014 9:56 pm
- Forum: Blender
- Topic: OctaneRender™ for Blender 2.06 - 6.0 Win [OBSOLETE]
- Replies: 129
- Views: 52855
Re: OctaneRender™ for Blender 2.06 - 6.0 Win [TEST]
Hi,
will prepare Octane 2.10? I use in Cinema 4D and is excellent.
thanks for the answer.
will prepare Octane 2.10? I use in Cinema 4D and is excellent.
thanks for the answer.
- Sat Sep 27, 2014 3:50 pm
- Forum: Maxon Cinema 4D
- Topic: Version 2.10.0 - TEST1 - fixed (01.10.14)
- Replies: 98
- Views: 53742
Re: Version 2.10.0 - TEST1
Thank you very much!
looks great!

- Sat Sep 27, 2014 3:42 pm
- Forum: Maxon Cinema 4D
- Topic: Version 2.10.0 - TEST1 - fixed (01.10.14)
- Replies: 98
- Views: 53742
Re: Version 2.10.0 - TEST1
Not working with R14?
- Mon Jun 30, 2014 1:48 pm
- Forum: Maxon Cinema 4D
- Topic: Version 2.05.0 - Updated on (14.08.14)
- Replies: 549
- Views: 239978
Re: Version 2.01.02 - test version - Update (29.06.14)
Hi,
Displacement in Version 2.01.02 does not work well for me. For native C4D shader takes a very long time to execute the operation (Shader C4d Render to Texture) .. If the operation is interrupted, the cinema 4d crashes. In the previous version I had with native shaders no problem.
Displacement in Version 2.01.02 does not work well for me. For native C4D shader takes a very long time to execute the operation (Shader C4d Render to Texture) .. If the operation is interrupted, the cinema 4d crashes. In the previous version I had with native shaders no problem.
- Sat Jun 28, 2014 7:09 am
- Forum: User requests
- Topic: ******* Wishlist and feedback topic ********
- Replies: 341
- Views: 187269
Re: ******* Wishlist and feedback topic ********
ten: +1
Camera mapping, Compositing background, etc.
But I know it is hard work.
Thank you for your excellent work so far!
Camera mapping, Compositing background, etc.

Thank you for your excellent work so far!
- Thu Jun 26, 2014 6:27 am
- Forum: Maxon Cinema 4D
- Topic: Matte object/material
- Replies: 4
- Views: 4327
Matte object/material
Hi,
Looks like the matte object can not receive AO. Only the shadows.
Is this true, or am I doing something wrong?
Matte object is the only solution for non-functional camera mapping. (maybe than one, but the easiest)
Looks like the matte object can not receive AO. Only the shadows.
Is this true, or am I doing something wrong?
Matte object is the only solution for non-functional camera mapping. (maybe than one, but the easiest)
- Tue Jun 24, 2014 5:58 pm
- Forum: Maxon Cinema 4D
- Topic: Version 2.05.0 - Updated on (14.08.14)
- Replies: 549
- Views: 239978
Re: Version 2.01 - (MAC/WINDOWS) test version
Great work Aoktar! Nice moblur with 2.01
Thank you!

Thank you!
- Tue Jun 24, 2014 8:30 am
- Forum: Maxon Cinema 4D
- Topic: Vertex map shading
- Replies: 12
- Views: 6978
Re: Vertex map shading
Just think of how to make foam HOT4D and Octane?? Without vertex maps can not. I do not have Studio version, so I do not ThinkingParticles. No vertex map, no ocean ... no ocean, no ship :)damn it