Too bad we still see "beyond" the cube. It shows the infinity behind itself, and not just its sinside.
But still, it will suits most effects.
Search found 26 matches
- Tue Dec 22, 2015 4:20 pm
- Forum: General Discussion
- Topic: Obtaining something like a "renderbox"
- Replies: 7
- Views: 2396
- Tue Dec 22, 2015 10:46 am
- Forum: General Discussion
- Topic: Obtaining something like a "renderbox"
- Replies: 7
- Views: 2396
Re: Obtaining something like a "renderbox"
Haha.
Just got it. This is geniusly simple.
Thanks!
Just got it. This is geniusly simple.
Thanks!
- Tue Dec 22, 2015 10:22 am
- Forum: General Discussion
- Topic: Obtaining something like a "renderbox"
- Replies: 7
- Views: 2396
Re: Obtaining something like a "renderbox"
Yeah, the maya's "cut face" tool is similar to the Max's "slice" modifier.
Try to make a specular material with a refractive index of 1 and no roughness. Apply that material to the cube volume you desire. Apply an Octane object tag to all the geometry that you want in the interior and toggle to ...
Try to make a specular material with a refractive index of 1 and no roughness. Apply that material to the cube volume you desire. Apply an Octane object tag to all the geometry that you want in the interior and toggle to ...
- Mon Dec 21, 2015 6:11 pm
- Forum: General Discussion
- Topic: Obtaining something like a "renderbox"
- Replies: 7
- Views: 2396
Re: Obtaining something like a "renderbox"
I got some succesfull attempts using the "cut face tool", and parenting their gyzmos to locators on the side of the "renderbox", but I still have issue with animated objects.
the "cut" act as if the animated object was still at the same spot as he was at frame 1
Despite the fact that he had moved ...
the "cut" act as if the animated object was still at the same spot as he was at frame 1
Despite the fact that he had moved ...
- Mon Dec 21, 2015 4:34 pm
- Forum: General Discussion
- Topic: Obtaining something like a "renderbox"
- Replies: 7
- Views: 2396
Obtaining something like a "renderbox"
Hello everyone,
I am working on a sci-fi project, and we want to obtain a certain effect.
Having a character levitate some kind of hologram above a desk, hologram in the shape of a box, like a cubic screen.
And inside this cubic hologram display, zooming on certains parts of a 3D model.
while the ...
I am working on a sci-fi project, and we want to obtain a certain effect.
Having a character levitate some kind of hologram above a desk, hologram in the shape of a box, like a cubic screen.
And inside this cubic hologram display, zooming on certains parts of a 3D model.
while the ...
- Thu Nov 19, 2015 4:08 pm
- Forum: Autodesk Maya
- Topic: Light turn off after rendering first frame
- Replies: 0
- Views: 1025
Light turn off after rendering first frame
Hi everyone,
i try to render one scene but when i render my lighting work perfectly on the first frame but when the second one render, all my lighting turn off.
thank for your returns
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i try to render one scene but when i render my lighting work perfectly on the first frame but when the second one render, all my lighting turn off.
thank for your returns

+
- Fri Aug 07, 2015 3:33 pm
- Forum: Autodesk Maya
- Topic: OctaneRender for Maya 2.23.2 - Plugin not loading
- Replies: 1
- Views: 1388
OctaneRender for Maya 2.23.2 - Plugin not loading
Hello everybody,
One of my PCs cannot load the octane plugin (OctaneRender for Maya 2.23.2 - 7.4) on Maya 2015.
After the installation, when launched from the maya's plug-in manager, I only get an error message :
// generating Maya nodes...
// AbcExport v1.0 using Alembic 1.5.0 (built Jul 25 2013 ...
One of my PCs cannot load the octane plugin (OctaneRender for Maya 2.23.2 - 7.4) on Maya 2015.
After the installation, when launched from the maya's plug-in manager, I only get an error message :
// generating Maya nodes...
// AbcExport v1.0 using Alembic 1.5.0 (built Jul 25 2013 ...
- Mon Jun 15, 2015 9:00 am
- Forum: Autodesk Maya
- Topic: nothing on some render passes
- Replies: 2
- Views: 1233
Re: nothing on some render passes
Hi Thomas,
I work with direct lighting but i try with path tracing and it's the same result.
my scene contains paper props so i use SSS and i have nothing on the render layer
Thanks
I work with direct lighting but i try with path tracing and it's the same result.
my scene contains paper props so i use SSS and i have nothing on the render layer
Thanks
- Fri Jun 12, 2015 4:46 pm
- Forum: Autodesk Maya
- Topic: nothing on some render passes
- Replies: 2
- Views: 1233
nothing on some render passes
hi all,
Since today i try version 2.23.2 - 7.4 of the plugin and i have a problem.
When i render shadow pass, sss pass, or indirect diffuse for example nothing appears in my pass?
Occlusion or refraction passes... work fine.
Anybody knows what's the problem?
Thanks
Since today i try version 2.23.2 - 7.4 of the plugin and i have a problem.
When i render shadow pass, sss pass, or indirect diffuse for example nothing appears in my pass?
Occlusion or refraction passes... work fine.
Anybody knows what's the problem?
Thanks

- Fri Sep 05, 2014 6:08 pm
- Forum: Autodesk Maya
- Topic: Integrated Motion Blur
- Replies: 8
- Views: 3004