Search found 3 matches
- Thu May 31, 2012 10:44 pm
- Forum: Blender
- Topic: Preparing UV's for export to blender
- Replies: 6
- Views: 3763
Re: Preparing UV's for export to blender
I think I've figured it out - whenever i switch the material type to diffuse from glossy in the octane render the map is visible. I guess it must be something to do with the difference in how much light bounces of the material (too much specular?) - sorry to take your time and thank you for the fast ...
- Wed May 30, 2012 9:59 pm
- Forum: Blender
- Topic: Preparing UV's for export to blender
- Replies: 6
- Views: 3763
Re: Preparing UV's for export to blender
thanks for the response, but I don't think that is the problem. I have already unwrapped it in blender, and applied the texture so that, for example, the blender render will show the textures in the right locations. Is there any additional procedure required to ensure the texture image is available ...
- Wed May 30, 2012 5:40 pm
- Forum: Blender
- Topic: Preparing UV's for export to blender
- Replies: 6
- Views: 3763
Preparing UV's for export to blender
Hello, I have just started using octane and my UV's are not showing up on my textures (although the render is insanely fast and very nice looking). I have been searching the internet and these forums but I can't find a guide anywhere that describes exactly what I need to do to prepare an object, its ...