Search found 5 matches

by nanopsy
Thu Jul 19, 2012 8:16 am
Forum: Autodesk 3Ds Max
Topic: BUG? from 2.56 to 2.58f using .exr as source light
Replies: 2
Views: 1564

Re: BUG? from 2.56 to 2.58f using .exr as source light

back to an intermediate release 2.58e solves my problem !
Image
by nanopsy
Thu Jul 19, 2012 7:24 am
Forum: Autodesk 3Ds Max
Topic: BUG? from 2.56 to 2.58f using .exr as source light
Replies: 2
Views: 1564

BUG? from 2.56 to 2.58f using .exr as source light

Hi,
I just switch from 2.56 to 2.58f version,
and render my basic studio setup again,
and here is the strange result.

- all the scene use a basic white material.
- except the source light, which is a white material + a texture emission+ a texture map(an .exr file).

the light source seems to ...
by nanopsy
Thu Apr 29, 2010 7:34 pm
Forum: M is for Metaverse Gallery
Topic: nowhere
Replies: 6
Views: 4383

Re: nowhere

here is a quick update,with stairs as geometry+map+and so....

the scene is lighted with the sky and sun

except for the detail vue lighted with a pure white color.
by nanopsy
Thu Apr 29, 2010 4:10 pm
Forum: M is for Metaverse Gallery
Topic: nowhere
Replies: 6
Views: 4383

Re: nowhere

here is another one,

the Kodachrome 64CD is my best friend ! :)
by nanopsy
Thu Apr 29, 2010 3:32 pm
Forum: M is for Metaverse Gallery
Topic: nowhere
Replies: 6
Views: 4383

nowhere

Hi all,

here is one of my first try of octane render.

I really, really,really like it !!! :D

the image density,etc.....


nanopsy

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