Search found 13 matches

by Barry Convex
Fri Apr 23, 2021 5:34 pm
Forum: Houdini
Topic: Hosek Wilkie sun flickering
Replies: 2
Views: 1283

Re: Hosek Wilkie sun flickering

Alright, thanks Juanjo!
by Barry Convex
Mon Apr 19, 2021 10:53 am
Forum: Houdini
Topic: Hosek Wilkie sun flickering
Replies: 2
Views: 1283

Hosek Wilkie sun flickering

Hi,

I noticed some nasty flickering when the sun size is set to less than 1. It goes worse at it approaches 0. I attached an Houdini scene even though I guess that it might be more related to Octane itself.

Hope this could be fixed rather quickly as we rely on sharp shadows and a nice physical ...
by Barry Convex
Tue Feb 16, 2021 12:30 pm
Forum: Houdini
Topic: PDG batch render network slaves not available
Replies: 15
Views: 5224

Re: PDG batch render network slaves not available

I updated Houdini and after several attempts, it finally worked ! Honestly, I'm not sure Houdini's version was the issue and I'm pretty certain I had released all slaves before rendering...

Anyway, thanks a lot for your time !!
by Barry Convex
Mon Feb 15, 2021 2:27 pm
Forum: Houdini
Topic: PDG batch render network slaves not available
Replies: 15
Views: 5224

Re: PDG batch render network slaves not available

Hey everyone!

Thanks jahl519 for the tip!

Unfortunately, I'm still unlucky at running this succesfully.
I'm loading the scene files using a Ropfetch and Houdini version is 18.5.408.

I attached a simple example using my setup. Just dive into /obj/LC_Control_Center1/batch_render to get to the PDG ...
by Barry Convex
Fri Feb 05, 2021 9:55 am
Forum: Releases
Topic: OctaneRender 2020.2 for Houdini Beta build 2020.2.0.2 RC7
Replies: 37
Views: 13747

Re: OctaneRender 2020.2 for Houdini Beta build 2020.2.0.2 RC7

Hello,

I noticed this version introduced a bug when using the "forced phantom" option in the Octane ROP for rendering an animation. Only the first frame is rendered correctly. You can check in the attached file that the sphere becomes visible again from frame 2. Simply render it to disk.
It used to ...
by Barry Convex
Tue Jan 26, 2021 10:16 am
Forum: Houdini
Topic: PDG batch render network slaves not available
Replies: 15
Views: 5224

Re: PDG batch render network slaves not available

And I forgot to ask... Any idea when this would be released out of beta?
by Barry Convex
Mon Jan 25, 2021 12:57 pm
Forum: Houdini
Topic: PDG batch render network slaves not available
Replies: 15
Views: 5224

Re: PDG batch render network slaves not available

That's great news, thanks Juanjo !
by Barry Convex
Fri Jan 22, 2021 8:28 am
Forum: Houdini
Topic: PDG batch render network slaves not available
Replies: 15
Views: 5224

Re: PDG batch render network slaves not available

Hey Juanjo,

Thanks for replying!

Unfortunately, setting the slaves from the standalone interface didn't work. I also tried to create an Octane ROP in the scene from where the PDG graph is executed and then set the network options from there but it didn't work either.
It seems that it happens on a ...
by Barry Convex
Thu Jan 21, 2021 1:29 pm
Forum: Houdini
Topic: PDG batch render network slaves not available
Replies: 15
Views: 5224

PDG batch render network slaves not available

Hi everyone,

I'm trying to setup some render manager to batch render multiple scenes on a single machine using a ROP fetch in PDG. Unfortunately, it's not using the network slaves. Any idea as to how I could make this work ?

Thanks in advance
Ben
by Barry Convex
Fri Nov 27, 2020 1:36 pm
Forum: Houdini
Topic: Control sun with light in viewport
Replies: 1
Views: 1098

Re: Control sun with light in viewport

Hello again,

For anyone interested in some sort of solution, here is mine :

- At object level, create an environment light node. I had never used it so I don't know why I can't move the gizmo. Using qLib's instead did the work. (https://github.com/qLab/qLib)
- Unlock your render target node and ...

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