I am still trying to get he exporter installed but I can't seem to find it anywhere.
Just download the latest version of the importer
go to addins, then add a new addin - select the zip file containing all of the .py files
it should return you to the addin dialog, you then need to scroll down ...
Search found 4 matches
- Tue May 22, 2012 10:13 pm
- Forum: Blender
- Topic: v1.17 for builds at or above 45110
- Replies: 33
- Views: 14277
- Tue May 22, 2012 7:33 pm
- Forum: Blender
- Topic: v1.17 for builds at or above 45110
- Replies: 33
- Views: 14277
Re: v1.17 for builds at or above 45110
@big_jimmy : I think that the smooth parameter is enabled in your original Blender file. If you export again with the option Write material into OCS file, the smooth flag is set as it is in the Blend file each time;
The write material into OCS should imho be used only for the initial export.
Once ...
The write material into OCS should imho be used only for the initial export.
Once ...
- Fri May 18, 2012 10:54 am
- Forum: Blender
- Topic: v1.17 for builds at or above 45110
- Replies: 33
- Views: 14277
Re: v1.17 for builds at or above 45110
Ok - I have figured out what is causing the above, it's the "smooth" property
http://www.fallingconfettiblog.co.uk/smooth.png
If I set this off, the objects are rendered as you'd expect. The only problem is that when assigning any material, the "smooth" flag seems to be switched back on again ...
http://www.fallingconfettiblog.co.uk/smooth.png
If I set this off, the objects are rendered as you'd expect. The only problem is that when assigning any material, the "smooth" flag seems to be switched back on again ...
- Fri May 18, 2012 8:52 am
- Forum: Blender
- Topic: v1.17 for builds at or above 45110
- Replies: 33
- Views: 14277
Re: v1.17 for builds at or above 45110
Hi all,
First post here so excuse me if this is a potentially daft question
Am using the latest exporter script 1.17 from Blender 2.63a. Opening my simple scene in Octane initially looks OK - but it seems as soon as any material is reassigned the cube and cone exhibit these strange artifacts ...
First post here so excuse me if this is a potentially daft question
Am using the latest exporter script 1.17 from Blender 2.63a. Opening my simple scene in Octane initially looks OK - but it seems as soon as any material is reassigned the cube and cone exhibit these strange artifacts ...