Search found 58 matches

by gbambo
Fri Sep 13, 2013 9:47 pm
Forum: Autodesk 3Ds Max
Topic: 1.2 Material Editor Previews completely fail
Replies: 1
Views: 1135

1.2 Material Editor Previews completely fail

I am getting the following useless view using 1.2. Version 1.1 previews fine, but is giving me an fatal error when importing a new Octane material to a material slot.
by gbambo
Fri Aug 10, 2012 9:31 pm
Forum: Autodesk 3Ds Max
Topic: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]
Replies: 63
Views: 25419

Re: OctaneRender® for 3ds max® v1.0 beta 3.00b[Test]

Is this build Kepler capable?
by gbambo
Sat Jul 28, 2012 7:16 pm
Forum: Autodesk 3Ds Max
Topic: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]
Replies: 107
Views: 46243

Re: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]

Thanks Karba,

You refer to a new build being imminent. I would love if it could include a Kepler version. Instancing would solve the last of my problems on my project. You last Kepler build is a gem, even if it is not quite fully optimized.

Anyone else want to cast in on this one?
by gbambo
Fri Jul 20, 2012 11:45 pm
Forum: Autodesk 3Ds Max
Topic: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]
Replies: 107
Views: 46243

Re: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]

If possible, I would appreciate a Kepler build. The 2.58e Kepler build you made was fantastic despite the lack of speed optimization. Instancing will solve the last of my critical problems on my current project.

Meanwhile, do you have a target date for final Kepler optimization? I sympathize that ...
by gbambo
Fri Jul 20, 2012 10:45 pm
Forum: Autodesk 3Ds Max
Topic: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]
Replies: 107
Views: 46243

Re: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]

Reading between the lines it sounds like this is Kepler compatible. Please confirm.

Great work! Excited to have instancing. If I understand instancing correctly, we will save memory, but it will cost us extra render time?

Instancing decreases render speed of whole scene by 50% or just render time ...
by gbambo
Tue Jul 10, 2012 11:07 pm
Forum: Autodesk 3Ds Max
Topic: free camera
Replies: 3
Views: 1642

Re: free camera

Group the Octane camera target with the camera itself. Now they move in unison. Set focus to auto. Now distance of target is irrelevant. This is functional equivalent of a free camera.
by gbambo
Mon Jul 09, 2012 6:46 pm
Forum: Autodesk 3Ds Max
Topic: About render settings
Replies: 0
Views: 962

About render settings

So I have been intensively rendering for over 9 days now and am getting a much better sense of the settings. A good portion of my renders are excellent! The best work I have ever done. So sweet not to have to wrestle with the thicket of bizarre biased render settings.

Some more queries:

Is the ...
by gbambo
Fri Jul 06, 2012 11:12 pm
Forum: Autodesk 3Ds Max
Topic: How does one choose camera settings?
Replies: 2
Views: 1613

Re: How does one choose camera settings?

Thank you, very, very helpful.
by gbambo
Thu Jun 28, 2012 10:28 pm
Forum: Autodesk 3Ds Max
Topic: Focus Issues
Replies: 2
Views: 1447

Re: Focus Issues

I have found a second frame that is problematic. Comparing the two out-of-focus frames suggests to me that Octane autofocus focuses on the foreground, not the center of the frame. However, the first frame had nothing in focus, so I am not sure about this.

Can one's focal depth setting be set wrong ...
by gbambo
Thu Jun 28, 2012 10:05 pm
Forum: Autodesk 3Ds Max
Topic: How does one choose camera settings?
Replies: 2
Views: 1613

How does one choose camera settings?

I am experimenting a lot and getting okay results with reasonable speed. But I feel a bit lost as to how to finely tune some of the camera settings.

Specifically ISO, aperture, and f-stop. Previously, I was told that aperture affects exposure and DOF, as is true in the real world. In practice, I do ...

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