Search found 117 matches
- Fri Dec 20, 2013 9:35 am
- Forum: Development Build Releases
- Topic: OctaneRender™ Standalone 1.23
- Replies: 81
- Views: 35483
Re: OctaneRender™ Standalone 1.23
roeland when to expect the next release ?
- Mon Sep 23, 2013 12:11 pm
- Forum: Autodesk 3Ds Max
- Topic: AO control
- Replies: 5
- Views: 2335
Re: AO control
May be possible to make the "ambient light" 

- Tue Aug 06, 2013 6:31 am
- Forum: Autodesk 3Ds Max
- Topic: Light Select Script for Octane
- Replies: 12
- Views: 7437
Re: Light Select Script for Octane
I think this story is waiting for the continuation of the long =) with a happy ending
And yes I've got it all still works with vray light
Will the future involve the camera ?

And yes I've got it all still works with vray light

Will the future involve the camera ?
- Mon Aug 05, 2013 12:53 pm
- Forum: Autodesk 3Ds Max
- Topic: CloudGenerator, how works?
- Replies: 1
- Views: 1165
Re: CloudGenerator, how works?
Does not work, because it was a test that forgot to remove.
- Mon Aug 05, 2013 10:01 am
- Forum: Autodesk 3Ds Max
- Topic: Light Select Script for Octane
- Replies: 12
- Views: 7437
Re: Light Select Script for Octane
Pressing the right mouse button on the light source in the menu, the camera goes nowhere.. 

- Mon Aug 05, 2013 9:52 am
- Forum: Autodesk 3Ds Max
- Topic: Light Select Script for Octane
- Replies: 12
- Views: 7437
Re: Light Select Script for Octane
Thank you Oğuz bey, is a very useful script. Can you do not only light but also the camera? 

- Tue Jul 16, 2013 6:17 am
- Forum: Development Build Releases
- Topic: The Wishing Well
- Replies: 81
- Views: 25032
Re: The 1.2x Wish List
[19] render region
- Mon Jul 15, 2013 8:28 am
- Forum: Autodesk 3Ds Max
- Topic: Planned features for max plugin
- Replies: 11
- Views: 4746
Re: Planned features for max plugin
What about the region render?
- Fri Jul 12, 2013 3:00 pm
- Forum: Works In Progress
- Topic: Pepoli WIP
- Replies: 1
- Views: 1575
Re: Pepoli WIP
Slightly overstated aperture
you can add colors and brightness.
Reflections are not very many, you can increase the caustic to 1, it will give an advantage to the hot pixels.
Wood color - not a great success.
You can add colored lights. you used the standard light, try maybe colored spot

Reflections are not very many, you can increase the caustic to 1, it will give an advantage to the hot pixels.
Wood color - not a great success.
You can add colored lights. you used the standard light, try maybe colored spot

- Wed Jul 03, 2013 10:14 am
- Forum: M is for Metaverse Gallery
- Topic: Evermotion Scene revesion
- Replies: 29
- Views: 13555
Re: Evermotion Scene revesion
Evermotion .I. //// 20 min ....... LOL 
nice work KaRBa

nice work KaRBa
