Search found 171 matches

by YoonKyung
Thu Dec 29, 2011 11:11 pm
Forum: Autodesk 3Ds Max
Topic: Post here Octane for Max bugs and wish list
Replies: 110
Views: 42956

Re: Post here Octane for Max bugs and wish list

I want network(distributed) rendering, Arion and VrayRT has it.
by YoonKyung
Sun Dec 25, 2011 11:38 am
Forum: Autodesk 3Ds Max
Topic: OctaneRender® for 3ds max® v1.0 beta 2.56 [OBSOLETED]
Replies: 186
Views: 81257

Re: OctaneRender® for 3ds max® v1.0 beta 2.56 [NEW/CURRENT]

Do you have any plan to support network(didtributed) render?

You can use any max compatible network queue software or backburner to render animations on a farm using octane as maxs renderer using the new plugin product...

Radiance
Can it be possible without addtional 3ds Maxs?
I can purchase ...
by YoonKyung
Sun Dec 25, 2011 6:12 am
Forum: Autodesk 3Ds Max
Topic: OctaneRender® for 3ds max® v1.0 beta 2.56 [OBSOLETED]
Replies: 186
Views: 81257

Re: OctaneRender® for 3ds max® v1.0 beta 2.56 [NEW/CURRENT]

Do you have any plan to support network(didtributed) render?
by YoonKyung
Fri Dec 02, 2011 7:58 am
Forum: News & Announcements
Topic: Refractive Software® announces OctaneRender® for 3ds max®
Replies: 438
Views: 333663

Re: Refractive Software® announces OctaneRender® for 3ds max®

Does <OctaneRender for 3ds max> support network(distributed) render?
In other words, can we use multiple OctaneRender standalones at once with OctaneRender for 3ds max?
If the network render would be supported, it will be fantastic.
by YoonKyung
Mon Sep 05, 2011 11:06 am
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender® 1.0 beta2.52 >>> download here <<< [OBSOLETE]
Replies: 166
Views: 52704

Re: OctaneRender® 1.0 beta2.52 [CURRENT] >>> download here <<<

The 1st and 2nd, 3rd and 4th, and so on output images of Turn Table Animation are same. :?: :?: :?:
ChessSet000000.png
ChessSet000001.png
ChessSet000002.png
ChessSet000003.png
by YoonKyung
Wed Aug 17, 2011 11:31 am
Forum: Development Build Releases
Topic: OctaneRender® 1.024 beta 2.49b RC (lin/mac/win) [OBSOLETE]
Replies: 122
Views: 32504

Re: OctaneRender® 1.024 beta 2.49b RC (lin/mac/win)

TurnTable & DayLight animation is working, if display GPU is unchecked at mutil GPU envirionments.
But when display GPU is checked, the UI speed of TurnTable & DayLight animation was terrible.
by YoonKyung
Sun Aug 14, 2011 9:22 am
Forum: Development Build Releases
Topic: OctaneRender® 1.024 beta 2.49b RC (lin/mac/win) [OBSOLETE]
Replies: 122
Views: 32504

Re: OctaneRender® 1.024 beta 2.49b RC (lin/mac/win)

TurnTable and DayLight animation is working at all.
by YoonKyung
Thu Jul 14, 2011 11:10 pm
Forum: Development Build Releases
Topic: OctaneRender® 1.024 beta 2.48b TEST (lin/win) [OBSOLETE]
Replies: 143
Views: 35951

Re: OctaneRender® 1.024 beta 2.48b TEST (lin/win)

YoonKyung, do you mind telling me what kind of mobo and PSU you use for 4x590? Nvidia seems to run late on their kepler schedule, and I might need to upgrade soon to something faster thatn 2x480... 4x590 sound like it might be up my alley ;)

/Regards Peter K
I am using a Lian's case which support ...
by YoonKyung
Thu Jul 14, 2011 10:49 pm
Forum: Development Build Releases
Topic: OctaneRender® 1.024 beta 2.48b TEST (lin/win) [OBSOLETE]
Replies: 143
Views: 35951

Re: OctaneRender® 1.024 beta 2.48b TEST (lin/win)

pixym wrote:I am aware of the fact octane only uses gpu for rendering.
The fact is octane is not the only renderer I use...
You can use CUBIX, a PCIe expansion box.
by YoonKyung
Thu Jul 14, 2011 1:57 pm
Forum: Development Build Releases
Topic: OctaneRender® 1.024 beta 2.48b TEST (lin/win) [OBSOLETE]
Replies: 143
Views: 35951

Re: OctaneRender® 1.024 beta 2.48b TEST (lin/win)

It's really fantastic, it's perfect.
NO FIREFLIES, NEED NOT SUPER SAMPLING and ULTRA FAST(52Msps with 4xGTX590, double speed of 2.46b).
This is what I am waiting for.
Many many thanks.
Regards,
Man i hate you ... you have an army of GPUs .... where you work ...at NASA?
Don't hate me ;) , if you ...

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