Hello,
I'm having the same error:
Failed: System.InvalidOperationException: Unexpected response from server.
UnityEngine.Debug:LogError (object)
OctaneUnity.EULA/<>c:<Check>b__14_0 (UnityEditor.Connect.UnityOAuth/AuthCodeResponse)
UnityEditor.AsyncHTTPClient:Done (UnityEditor.AsyncHTTPClient ...
Search found 3 matches
- Tue Jul 20, 2021 10:08 am
- Forum: Octane for Unity
- Topic: Octane for Unity - Installation Guide (rev. July 31st, 2017)
- Replies: 111
- Views: 255386
- Mon Jul 19, 2021 3:47 pm
- Forum: Octane for Unity
- Topic: Octane for Unity - Installation Guide (rev. July 31st, 2017)
- Replies: 111
- Views: 255386
Re: Octane for Unity - Installation Guide (rev. July 31st, 2017)
Hello Chris,
Thanks for your reply.
I am logged in, both in the Unity Hub and in the Unity Editor. My license in the Unity Hub is active too (I have a "Personal" unity license. i.e free)
I created the account and activated the license yesterday. Could it take some time for Octane and Unity to ...
Thanks for your reply.
I am logged in, both in the Unity Hub and in the Unity Editor. My license in the Unity Hub is active too (I have a "Personal" unity license. i.e free)
I created the account and activated the license yesterday. Could it take some time for Octane and Unity to ...
- Sun Jul 18, 2021 6:53 pm
- Forum: Octane for Unity
- Topic: Octane for Unity - Installation Guide (rev. July 31st, 2017)
- Replies: 111
- Views: 255386
Re: Octane for Unity - Installation Guide (rev. July 31st, 2017)
Hello,
I'm having the same error:
Failed: System.InvalidOperationException: Unexpected response from server.
UnityEngine.Debug:LogError (object)
OctaneUnity.EULA/<>c:<Check>b__14_0 (UnityEditor.Connect.UnityOAuth/AuthCodeResponse)
UnityEditor.AsyncHTTPClient:Done (UnityEditor.AsyncHTTPClient ...
I'm having the same error:
Failed: System.InvalidOperationException: Unexpected response from server.
UnityEngine.Debug:LogError (object)
OctaneUnity.EULA/<>c:<Check>b__14_0 (UnityEditor.Connect.UnityOAuth/AuthCodeResponse)
UnityEditor.AsyncHTTPClient:Done (UnityEditor.AsyncHTTPClient ...