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by Seekerfinder
Mon Jul 12, 2021 8:40 am
Forum: Development Build Releases
Topic: OctaneRender™ 2021.1 XB3
Replies: 40
Views: 16346

Re: OctaneRender™ 2021.1 XB3 [current 2021.1]

Maxwell is still supported. Can you try the Standalone and check if rendering the material ball works?
Thanks. Found the issue. Under Preferences / Devices - 'Image' was unchecked. I have no idea why that option is there but seemingly the installation default on all these versions I tried was to ...
by Seekerfinder
Fri Jul 09, 2021 1:28 pm
Forum: Development Build Releases
Topic: OctaneRender™ 2021.1 XB3
Replies: 40
Views: 16346

Re: OctaneRender™ 2021.1 XB3 [current 2021.1]

Hi,
I have not used Octane for a while but I'm getting just a grey screen. Is Maxwell support discontinued? The description says Ampere cards are supported and then it skips back over Maxwell to Kepler on Mac.

Also tried 2020.2 XB 4 / 2020.2 XB 5 / 2021.1 XB 3 / 2020.2.4 - all have the same issue ...
by Seekerfinder
Tue Nov 03, 2020 1:49 pm
Forum: Development Build Releases
Topic: OctaneRender™ 2020.2 XB4
Replies: 48
Views: 22845

Re: OctaneRender™ 2020.2 XB4 [current 2020.2]


Make sure to use a NVIDIA Studio driver with version at least 456.38 on Windows or 455.23 on Linux to use this version. No driver updates are required for macOS 10.13 (CUDA).

This version supports the new NVIDIA Ampere architecture on Windows and Linux. Kepler cards with compute model lower than ...
by Seekerfinder
Thu Oct 01, 2020 8:05 am
Forum: M is for Metaverse Gallery
Topic: Mortazavi's Renders
Replies: 25
Views: 12059

Re: Mortazavi's Renders

Stunning!
by Seekerfinder
Tue Apr 28, 2020 3:08 pm
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender™ 2020.1 [superseded by 2020.1.1]
Replies: 94
Views: 158666

Re: OctaneRender™ 2020.1[current 2020.1x]

@Mojave,

Many thanks for the update. I always look forward to seeing if rounded edges finally works properly, but alas... Am I perhaps doing something wrong here in the settings?

Many thanks,
Seeker
OR2020.1_ROUNDED EDGES.jpg
by Seekerfinder
Wed Apr 01, 2020 12:50 pm
Forum: M is for Metaverse Gallery
Topic: Great Talks About Photo Realism - MERCEDES AMG GTR
Replies: 2
Views: 3398

Re: Great Talks About Photo Realism - MERCEDES AMG GTR

Hi Gipya,
Stunning. I can see why they're featuring you!
Seeker
by Seekerfinder
Wed Mar 25, 2020 2:23 pm
Forum: Unreal® Engine
Topic: Spot lights not working?
Replies: 2
Views: 2974

Spot lights not working?

Hi Chris,

I'm excited to finally get a chance to mess about with your plugin. Great job, thank you!

One issue we're picking up with one of Unreal's sample scenes is a spot light that shows as emissive material but does not light up objects. See attached. Tried on both PT and DL. Any idea?

Cheers ...
by Seekerfinder
Fri Mar 20, 2020 8:12 am
Forum: General Discussion
Topic: Standalone application redesign
Replies: 7
Views: 2687

Re: Standalone application redesign

Love your UI design!
by Seekerfinder
Thu Feb 06, 2020 8:31 pm
Forum: M is for Metaverse Gallery
Topic: Raw Serenity - A Wabi Sabi Interior
Replies: 5
Views: 4044

Re: Raw Serenity - A Wabi Sabi Interior

nejck wrote:@Seekerfinder
A big thank you for the nice words :) As for the fire, Its just a squareish plane mesh with an emissive texture + an opacity one. Does that help?
Ah, thanks nejck. It's very effective!
Keep it up!
Seeker
by Seekerfinder
Thu Feb 06, 2020 8:27 pm
Forum: Autodesk Revit
Topic: OctaneRender 2019 for Revit [OBSOLETE]
Replies: 2
Views: 20820

Re: OctaneRender 2019 for Revit [TEST and STABLE]

Cheers Paul.
Seeker

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