Search found 140 matches

by SamCameron
Mon Jun 30, 2014 9:28 pm
Forum: Development Build Releases
Topic: OCTANE 2.X Needed Features
Replies: 104
Views: 30059

Re: OCTANE 2.X Needed Features

Dynamic load/unload of GPU memory so we can avoid hitting the limit of the GPU memory by sharing this with the RAM.
by SamCameron
Wed Nov 13, 2013 11:21 pm
Forum: General Discussion
Topic: development update
Replies: 86
Views: 90979

Re: development update

Really looking forward to see true motion blur (object and deformation) on Octane. This is my main concern when I'm using Octane Render.Hopefully we can see this happening during 2014!
by SamCameron
Mon Jul 29, 2013 4:03 am
Forum: Development Build Releases
Topic: Octane 1.5 features revealed!
Replies: 134
Views: 45660

Re: Octane 1.5 features revealed!

Please, don´t forget Motion Blur :-( , not only for objects and camera but also for deformations.
by SamCameron
Thu Jul 18, 2013 7:14 am
Forum: Development Build Releases
Topic: The Wishing Well
Replies: 81
Views: 25017

Re: The 1.2x Wish List + User's Top 10's

Motion Blur on top of EVERYTHING. Including deformation blur.
by SamCameron
Thu Jul 04, 2013 4:23 pm
Forum: News & Announcements
Topic: OctaneRender for Blender beta testers wanted
Replies: 41
Views: 53352

Re: NEW : OctaneRender for Blender beta testers wanted

Hi, I've been using Blender for more than 6 years doing paid projects with it and octane for about 3 years. Here's my demoreel with some of the projects where I've been using Octane:

http://www.youtube.com/watch?v=iMjy10vSAq0

And here's the project where I was used Octane render the most:

http ...
by SamCameron
Sun Apr 07, 2013 2:50 am
Forum: M is for Metaverse Gallery
Topic: Overcast
Replies: 48
Views: 17589

Re: Overcast

I think the main problem is the sharpness in the clouds. Usually the clouds are more smooth in their contours.
by SamCameron
Thu Mar 07, 2013 10:27 am
Forum: News & Announcements
Topic: Preview of OctaneRender for Blender
Replies: 181
Views: 147186

Re: Preview of OctaneRender for Blender

DayVids wrote:SHUT UP AND TAKE MY MONEY!!!
Image

http://render.otoy.com/forum/viewtopic. ... 81#p118081
by SamCameron
Thu Jan 31, 2013 10:03 pm
Forum: Development Build Releases
Topic: OctaneRender™ Standalone v1.04 (obsolete)
Replies: 18
Views: 6169

Re: OctaneRender™ Standalone v1.04

PLEASE! set up the default glossy index for the materials to 1 instead of 1.3 and the glossydepth to 2 in the direct lighting so we can have same results as in previous versions.
by SamCameron
Sun Jan 27, 2013 9:05 am
Forum: News & Announcements
Topic: Preview of OctaneRender for Blender
Replies: 181
Views: 147186

Re: NEW: Preview of OctaneRender for Blender

Woohoo... thanks for another video, don't be afraid to post any other video :-) . By the way... looks like the integration is very complited at this stage, that means we are close to have a release version? or still far from now?
by SamCameron
Mon Jan 21, 2013 3:28 am
Forum: News & Announcements
Topic: Preview of OctaneRender for Blender
Replies: 181
Views: 147186

Re: NEW: Preview of OctaneRender for Blender

Yes!! , what a great news! my money is ready as soon as it's released. Can't wait to start playing with it, any estimated date for the release? or any pre-order status with the posibility of start messing arround even if it's not fully featured yet?

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