yes, in my oculus, all objects in the renders with speric camera and side by side and eye distance 6,4 are toooooo large. if i render booth side
manual with an x value difference off 0,064 and put both image together, i have the right scale.
i think that the side by side speric cam in octane is ...
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- Sun Jun 20, 2021 12:56 pm
- Forum: OctaneVR Questions & Discussion
- Topic: Serious scale issue
- Replies: 1
- Views: 1779