Hi,
I could solve same issue on Ubuntu by installing "ttf-mscorefonts-installer". I don't know what is the equivalent for Fedora but it worked for me.
Regards,
Yoyoz
Search found 423 matches
- Wed May 01, 2013 11:49 am
- Forum: Demo Version Questions & Discussion
- Topic: Octane Demo on Fedora 18 - missing fonts?
- Replies: 2
- Views: 1911
- Sat Feb 09, 2013 9:07 am
- Forum: Blender
- Topic: Need a new Blender exporter - Octane plugin
- Replies: 21
- Views: 11198
Re: Need a new Blender exporter - Octane plugin
Lionel, are you still around (he shouts into the air). I know that the official blender integration is coming but for now it really would be good if the exporter could be patched.
Sorry Steve, I've been too busy during the last 12 months and my new responsibilities don't let me enough free time ...
Sorry Steve, I've been too busy during the last 12 months and my new responsibilities don't let me enough free time ...
- Fri Sep 14, 2012 8:52 am
- Forum: Blender
- Topic: Constantly getting this error using latest script on 2.63???
- Replies: 14
- Views: 9804
Re: Constantly getting this error using latest script on 2.6
In fact the exporter only expects path names, as the file names for the pictures will be based on the project name 

- Fri Sep 14, 2012 6:54 am
- Forum: Blender
- Topic: Note for users of blender 2.63
- Replies: 8
- Views: 5178
Note for users of blender 2.63
If you're using blender 2.63, and have the following error when doing animations or pulling image back into blender:
TypeError: OCT_RENDER.end_result(): required parameter "cancel" not specified
then please do the following:
- find file engine.py in your script directory
- edit file and go to line ...
TypeError: OCT_RENDER.end_result(): required parameter "cancel" not specified
then please do the following:
- find file engine.py in your script directory
- edit file and go to line ...
- Fri Sep 14, 2012 6:50 am
- Forum: Blender
- Topic: Constantly getting this error using latest script on 2.63???
- Replies: 14
- Views: 9804
Re: Constantly getting this error using latest script on 2.6
Just a quick note for those trying to help: I've instructed DayVids via PM to test the following:
in blender's python console, type following:
import os
os.path.isdir("N:\dddd\ddd)
where N:\dddd\ddd is the path he puts in "Image Output". If the last command returns false it means there's an issue ...
in blender's python console, type following:
import os
os.path.isdir("N:\dddd\ddd)
where N:\dddd\ddd is the path he puts in "Image Output". If the last command returns false it means there's an issue ...
- Tue Jul 24, 2012 8:33 pm
- Forum: Blender
- Topic: Blender and instanced object
- Replies: 19
- Views: 9621
Re: Blender and instanced object
You're right, I forgot about linked geometry, but unfortunately it doesn't make things easier...
- it would need some major change in the exporter to identify objects sharing geometry (which could be a mesh but not always)
- instanciated objects can have different modifiers applying to them, making ...
- it would need some major change in the exporter to identify objects sharing geometry (which could be a mesh but not always)
- instanciated objects can have different modifiers applying to them, making ...
- Mon Jul 23, 2012 7:29 pm
- Forum: Blender
- Topic: names with spaces
- Replies: 4
- Views: 2305
Re: names with spaces
Early versions of Octane didn't support file or folder names with spaces in them, so I enforced 'good' names into the exporter. Now Octane has much more tolerance, I may remove the restriction in a future release of the exporter, if any.
- Mon Jul 23, 2012 7:27 pm
- Forum: Blender
- Topic: Blender and instanced object
- Replies: 19
- Views: 9621
Re: Blender and instanced object
The main problem here is that instances are a modifier like others, and some transformations may apply to the geometry after it has been instancied. As they can be much more complex than what Octane supports, there's no real way to properly transfer them to Octane.
As it is a modifier, it also ...
As it is a modifier, it also ...
- Mon Jul 23, 2012 7:19 pm
- Forum: Blender
- Topic: Lionel, I need your help
- Replies: 11
- Views: 7267
Re: Lionel, I need your help
Hi guys,
sorry for not jumping into this earlier, but I was in the US for business purposes (meaning I was drunk shortly after meetings - a challenge in Utah).
As matej noticed, this is a known issue and it also affects Cycles, so it is not specific to the exporter. I've opened a bug some time ago ...
sorry for not jumping into this earlier, but I was in the US for business purposes (meaning I was drunk shortly after meetings - a challenge in Utah).
As matej noticed, this is a known issue and it also affects Cycles, so it is not specific to the exporter. I've opened a bug some time ago ...
- Wed Jul 04, 2012 7:49 am
- Forum: Blender
- Topic: Problems with export
- Replies: 10
- Views: 5358
Re: Problems with export
Hi Stiwi,
there's a bad character in one of materials name (only ANSI is fine, UTF not supported by python in blender).
Cheers,
Lionel
there's a bad character in one of materials name (only ANSI is fine, UTF not supported by python in blender).
Cheers,
Lionel