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by nuno1980
Sun Sep 07, 2025 4:08 pm
Forum: M is for Metaverse Gallery
Topic: [Sell] Volumetric fog - scenes
Replies: 0
Views: 138

[Sell] Volumetric fog - scenes

Hello, guys. :)

-- Fog@density 0.05 not inside 3 glass' balls on glossy ground@roughness 0.0632 --


This image at our sun source is rendered by RTX 4090 GPU on OctaneRender Studio+ standalone 2025.2.1 release:
-This image is limited by enlarger left middle side of blur then right side of focus ...
by nuno1980
Thu Aug 28, 2025 3:01 pm
Forum: Demo Version Questions & Discussion
Topic: Variable caustics (new): Path Tracing vs Photon Tracing
Replies: 4
Views: 3506

Re: Variable caustics (new): Path Tracing vs Photon Tracing

Hello. :)

New rendered images:
different caustics for camera moving despite fixed light source.png
--When the camera is moving--:
-On Photon Tracing, caustics aren't changing due to MISSED "variable" caustics;
-On Path Tracing, caustics are changing despite fixed light source.

Happy Rendering ...
by nuno1980
Mon Aug 11, 2025 3:46 pm
Forum: Demo Version Questions & Discussion
Topic: Variable caustics (new): Path Tracing vs Photon Tracing
Replies: 4
Views: 3506

Re: Variable caustics (new): Path Tracing vs Photon Tracing

Hello. :)

New rendered images:
Floor - non-roughness and little roughness.png

This is easier and better understand about the variable caustics. :)


--> Download - ORBX project <--:
Learn variable caustics from PSOR cube - PHT vs PT kernels.orbx
Don't forget to change kernel to Photon ...
by nuno1980
Sun Jun 15, 2025 11:01 pm
Forum: Tutorials
Topic: Caustics test at PT kernel: sun sizes, exposure levels and resolution screens at same noises
Replies: 1
Views: 411

Re: Caustics test at PT kernel: sun sizes, exposure levels and resolution screens at same noises

Hello, guys. :D

At 0.1 sun size on OctaneRender and on GIMP v3.x:
0.1x sun size at 8k-pixel@6.25% zoom.png
Amazing caustics is MAGIC for downscaled to 500x500 [email protected]% zoom* from 8k-pixel@100% zoom. :o :mrgreen:

* - should use GIMP to open EXR FP32 image.

Best regards. ;)
by nuno1980
Sat Jun 14, 2025 6:55 pm
Forum: Tutorials
Topic: Caustics test at PT kernel: sun sizes, exposure levels and resolution screens at same noises
Replies: 1
Views: 411

Caustics test at PT kernel: sun sizes, exposure levels and resolution screens at same noises

Hello, guys! :)

VERY IMPORTANT for avoid any confusion due to weak precision of noises+colors of JPEG or of PNG image type:
-after completed rendering, should choose "EXR" image type with uncompressed, and with FP32 for insane color depth (this competes perfect true color at in the real life ...
by nuno1980
Fri May 30, 2025 6:29 pm
Forum: M is for Metaverse Gallery
Topic: [Sell] Wall@specular on glossy floor (oldest OR benchmark)
Replies: 0
Views: 612

[Sell] Wall@specular on glossy floor (oldest OR benchmark)

Hello, guys. :)

Can you remember oldest "Octane Render" benchmark (April 2010 :lol: ) - here ? :)

But this original "Wall" scene is edited (changed material from "glossy" to "specular") by me in 2014. ;)

-------------

// Out of wall @ior 1.509 and @dispersion coeff 0.006 on glossy floor@d ...
by nuno1980
Tue May 27, 2025 10:48 am
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender® 2025.2.1
Replies: 10
Views: 2361

Re: OctaneRender® 2025.2.1 [current 2025]

Hello. :)

I got 1341 OB running Win 10 x64 22H2:
- i7-12700KF@stock
- RTX 4090 non-OC version@all stock speeds with Studio 576.02WHQL (HQ)
2025.2.1_Win 10 x64_i7-12700KF@stock_RTX 4090-Studio 576.02WHQL (HQ).JPG
:D
by nuno1980
Thu May 15, 2025 10:22 am
Forum: General Discussion
Topic: Octane and AMD?
Replies: 5
Views: 752

Re: Octane and AMD?

AMD Radeon GPU support? No, nor Intel GPU, unfortunately.
by nuno1980
Sat May 03, 2025 10:06 am
Forum: M is for Metaverse Gallery
Topic: Clear standard diamond on glossy floor - more dispersion as NEW
Replies: 2
Views: 478

Clear standard diamond on glossy floor - more dispersion as NEW

Hello, guys. :)

Rendered DENOISED image using Path Tracing kernel without "caustic blur" by OctaneRender Standalone 2025.1 with a GeForce RTX 4090 GPU.

-Standard diamond (since 2014 :lol: ) at 8.179x sun size:
clear@ior 2.4166,@abbe nr 22.73 at 8.179x sun size_PT denoised@80-diff,160-spec_150k ...
by nuno1980
Thu May 01, 2025 3:39 pm
Forum: Demo Version Questions & Discussion
Topic: Variable caustics (new): Path Tracing vs Photon Tracing
Replies: 4
Views: 3506

Re: Variable caustics (new): Path Tracing vs Photon Tracing

Hello, guys. :D

Watch about "Variable vs almost non-variable caustics at... the real life" but not on computer:
https://youtube.com/shorts/j1Awp-IA3C4

Best regards. ;)

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