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by nuno1980
Thu May 15, 2025 10:22 am
Forum: General Discussion
Topic: Octane and AMD?
Replies: 2
Views: 95

Re: Octane and AMD?

AMD Radeon GPU support? No, nor Intel GPU, unfortunately.
by nuno1980
Sat May 03, 2025 10:06 am
Forum: M is for Metaverse Gallery
Topic: Clear standard diamond on glossy floor - more dispersion as NEW
Replies: 2
Views: 270

Clear standard diamond on glossy floor - more dispersion as NEW

Hello, guys. :)

Rendered DENOISED image using Path Tracing kernel without "caustic blur" by OctaneRender Standalone 2025.1 with a GeForce RTX 4090 GPU.

-Standard diamond (since 2014 :lol: ) at 8.179x sun size:
clear@ior 2.4166,@abbe nr 22.73 at 8.179x sun size_PT denoised@80-diff,160-spec_150k ...
by nuno1980
Thu May 01, 2025 3:39 pm
Forum: Demo Version Questions & Discussion
Topic: Variable caustics (new): Path Tracing vs Photon Tracing
Replies: 2
Views: 2739

Re: Variable caustics (new): Path Tracing vs Photon Tracing

Hello, guys. :D

Watch about "Variable vs almost non-variable caustics at... the real life" but not on computer:
https://youtube.com/shorts/j1Awp-IA3C4

Best regards. ;)
by nuno1980
Mon Apr 21, 2025 10:27 am
Forum: General Discussion
Topic: Still no Polarizer available in camera node
Replies: 0
Views: 243

Still no Polarizer available in camera node

Hello! :)

I watched "Polarized Lighting" about "OTOY 2019 GTC Slides and Presentation Materials" through Youtube but newer OR has still no polarization support for 6 years ago... :(

I used to rotate the sunglasses with orange lens for variable intensity of sky color, for variable reflection of ...
by nuno1980
Mon Apr 07, 2025 3:07 pm
Forum: Development Build Releases
Topic: OctaneRender® 2025.1 Beta 2
Replies: 10
Views: 3213

Re: OctaneRender® 2025.1 Beta 2

@KeeWe: Do you use "Open Image Denoise"? :)
by nuno1980
Mon Mar 31, 2025 10:49 am
Forum: Commercial Product News & Releases (Download here)
Topic: OctaneRender® 2025.1
Replies: 7
Views: 3476

Re: OctaneRender® 2025.1 [current 2025.1]

Hello, guys. :D

Nice release! :mrgreen:


I tested this new #octanerender with 2 "new" benchmark.orbx files with default tile and new 128-tile (but !!CAUTION!! - new 128-tile samples due to up to 9.5GB VRAM used as very high :O :) ) at Path Tracing kernel only on my RTX 4090@all stock speeds ...
by nuno1980
Wed Mar 26, 2025 11:51 pm
Forum: Off Topic Forum
Topic: RTX 5080/5090
Replies: 6
Views: 465

Re: RTX 5080/5090

Zay wrote: Wed Mar 26, 2025 11:47 am Hmm, wonder why they haven't update the bechmark.
Ok. Only 1.35x is very normal because 4nm process and 92-billion transistors for RTX 5090 aren't good enough. ;)
by nuno1980
Tue Mar 25, 2025 10:52 pm
Forum: Off Topic Forum
Topic: RTX 5080/5090
Replies: 6
Views: 465

Re: RTX 5080/5090

Hello. RTX 5090 should be... only ~1.35x faster than 4090 at... mainly path tracing kernel only on OR 2025.1 beta 2 despite no new OctaneBench. :)

Best regards.
by nuno1980
Thu Mar 13, 2025 11:00 am
Forum: General Discussion
Topic: Nvidia no signal 2000-5000 RTX 10000% SOLVED
Replies: 2
Views: 26061

Re: Nvidia no signal 2000-5000 RTX 10000% SOLVED

Ok. My "StarTech" DP to VGA adapter is connected between RTX 4090 with GeForce 572.xx driver and CRT monitor and rest ports of GPU card are emptied but no single issue running Win10 22H2.
by nuno1980
Mon Mar 03, 2025 11:19 pm
Forum: M is for Metaverse Gallery
Topic: [Sell] Chess procedural w/ caustics on table w/ rough 0.5
Replies: 0
Views: 20126

[Sell] Chess procedural w/ caustics on table w/ rough 0.5

Hello, guys. :)

This image with 4M-polygon for plastic and specular (@ior 1.581 and @dispersion coefficient 0.008) pieces at our sun source on the glossy table@ roughness of 0.5 with mix textures is rendered by my GeForce RTX 4090 using OctaneRender Standalone 2024.1.2:
This image is limited by ...

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