Search found 44 matches

by rubberchicken
Sun Nov 12, 2023 9:02 am
Forum: Foundry Modo
Topic: Fur question
Replies: 9
Views: 7950

Re: Fur question

Yes, but not cylinders.
by rubberchicken
Thu Nov 09, 2023 12:55 pm
Forum: Foundry Modo
Topic: Fur question
Replies: 9
Views: 7950

Re: Fur question

It would be great to have Modo fur working in Octane.
by rubberchicken
Mon Mar 27, 2023 1:55 am
Forum: General Discussion
Topic: Fluorescence?
Replies: 4
Views: 3815

Re: Fluorescence?

I tried the emission but I did not like the results, removed shadows and it looked flat and unrealistic. Instead, I tried overdriving the albedo colour by unclamping the layer shader it is plugged into and increasing the exposure value on a colour correct node.
by rubberchicken
Mon Mar 27, 2023 1:10 am
Forum: General Discussion
Topic: Fluorescence?
Replies: 4
Views: 3815

Re: Fluorescence?

This would be nice to have.
by rubberchicken
Fri Mar 24, 2023 8:28 am
Forum: Foundry Modo
Topic: How to use Greyscale Vertex to mix Displacement?
Replies: 7
Views: 1895

Re: How to use Greyscale Vertex to mix Displacement?

Definitely using vertex displacement. I can send you the scene privately if you are curious enough. But I have a working option so only for your curiosity :-)
by rubberchicken
Fri Mar 24, 2023 6:56 am
Forum: Foundry Modo
Topic: How to use Greyscale Vertex to mix Displacement?
Replies: 7
Views: 1895

Re: How to use Greyscale Vertex to mix Displacement?

Ah right, I should clarify that displacement is working without use cage enabled when I am using the image map rather than vertex map. If I use the vertex weight map without enabling cage then yes there is some polygon edge tearing.
by rubberchicken
Fri Mar 24, 2023 4:26 am
Forum: Foundry Modo
Topic: How to use Greyscale Vertex to mix Displacement?
Replies: 7
Views: 1895

Re: How to use Greyscale Vertex to mix Displacement?

Ah OK. Bummer. What if you use a bake node between? Nope that seems not to work either. Every job I am trying Octane on I build first in Modo shader tree, fast, flexible and easy. Then rebuild in Octane for the materials that need it. octane might be a great engine but it could use a lot of ...
by rubberchicken
Fri Mar 24, 2023 3:13 am
Forum: Foundry Modo
Topic: How to use Greyscale Vertex to mix Displacement?
Replies: 7
Views: 1895

How to use Greyscale Vertex to mix Displacement?

I have a vertex weight map to isolate two mesh parts to apply a different image-driven vertex displacement to each part using only one UV. In Modo native, I simply assigned a part tag to each and dropped the texture maps into a group for each that adds to the same material group applied to each. But ...
by rubberchicken
Tue Mar 21, 2023 1:03 pm
Forum: General Discussion
Topic: new fabric material
Replies: 4
Views: 2691

Re: new fabric material

Would love to see this in octane.
by rubberchicken
Mon Mar 13, 2023 6:26 am
Forum: Foundry Modo
Topic: Area light with light ID shadow visible on other objects
Replies: 4
Views: 1378

Re: Area light with light ID shadow visible on other objects

Sorry it's taken me a while to get back to this, been a bit swamped. I've attached a simple scene that shows my issue and a few screen grabs. In this example an area light for the sphere only is set to ID 8. The toroid then has ID 8 deflected, so the light does not affect it. There's a second area ...

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