Search found 32 matches
- Tue Mar 15, 2011 11:54 am
- Forum: General Discussion
- Topic: Question regarding the default camera?
- Replies: 4
- Views: 1367
Re: Question regarding the default camera?
you´re welcome!
- Tue Mar 15, 2011 10:15 am
- Forum: General Discussion
- Topic: Question regarding the default camera?
- Replies: 4
- Views: 1367
Re: Question regarding the default camera?
Hi,
you could just lower the aperture-value (which is responsible for the DOF) of your camera.
Best,
-c-
you could just lower the aperture-value (which is responsible for the DOF) of your camera.
Best,
-c-
- Thu Mar 03, 2011 5:20 pm
- Forum: Commercial Product News & Releases (Download here)
- Topic: Commercial News & Releases forum opened
- Replies: 6
- Views: 6238
Re: Commercial News & Releases forum opened
dude, the link is fine. Check the bottom of the first posting, made by abstrax. Or buy glasses. 

- Thu Mar 03, 2011 11:11 am
- Forum: Competitions
- Topic: Surprise bonus material competition winners?
- Replies: 3
- Views: 7591
Surprise bonus material competition winners?
Did I miss something?
- Sun Feb 27, 2011 3:45 pm
- Forum: Demo Version Questions & Discussion
- Topic: Export plugin
- Replies: 2
- Views: 1793
Re: Export plugin
there are parts of this forum which are only accessible for licensed users, the current octane release and the exporters download-links are found there.
- Sun Feb 27, 2011 3:37 pm
- Forum: Demo Version Questions & Discussion
- Topic: I can't get my second GPU working
- Replies: 1
- Views: 1812
Re: I can't get my second GPU working
that button is greyed out because there is already a scene imported, yes, that´s right.
Try this: With no scene loaded, enable both cards in the settings (just press the "add" button), than go to the node graph, right-click - and choose the mesh node to import your obj.
Try this: With no scene loaded, enable both cards in the settings (just press the "add" button), than go to the node graph, right-click - and choose the mesh node to import your obj.
- Fri Jan 21, 2011 8:06 pm
- Forum: Development Build Releases
- Topic: 2.4 pre-beta speed improvement on 460 gtx
- Replies: 34
- Views: 10112
Re: 2.4 pre-beta speed improvement on 460 gtx
@Timmaigh:
I feel with you! I have ecaxtly the same issue here. Buying two 460s was a bad idea.- But it was and still is recommended in this forums for some reason. hmmm. I was hoping to get those 672 CUDA cores in sum.
I feel with you! I have ecaxtly the same issue here. Buying two 460s was a bad idea.- But it was and still is recommended in this forums for some reason. hmmm. I was hoping to get those 672 CUDA cores in sum.
- Wed Jan 19, 2011 11:44 pm
- Forum: Resources and Sharing
- Topic: C4D-> octane export plugin
- Replies: 33
- Views: 23548
Re: C4D-> octane export plugin
Holger! Nice to see you here! With him, a real master entered the floor.
Remember me? -> it´s Cornel. Long time no see my friend!
Remember me? -> it´s Cornel. Long time no see my friend!
- Tue Jan 18, 2011 12:26 am
- Forum: Works In Progress
- Topic: Long time no see ;)
- Replies: 54
- Views: 21345
Re: Long time no see ;)
sweet astronaut caterpillars
,really.
Maybe worth to get a more complex scenery, instead of being just a test.

Maybe worth to get a more complex scenery, instead of being just a test.
- Mon Jan 17, 2011 10:58 pm
- Forum: General Discussion
- Topic: regarding spam in octane forums
- Replies: 8
- Views: 2606
regarding spam in octane forums
Hey,
does someone else here also feels so extremely bothered by recent spam replies/threads?
Maybe it´s just because I´m german and prefer keeping strict discipline :shock: :D
No, seriously, I prefer browsing the octane forums only by viewing the active topics - and those spammers just steal my ...
does someone else here also feels so extremely bothered by recent spam replies/threads?
Maybe it´s just because I´m german and prefer keeping strict discipline :shock: :D
No, seriously, I prefer browsing the octane forums only by viewing the active topics - and those spammers just steal my ...