Search found 2 matches

by ZX81
Sun Nov 21, 2010 1:16 pm
Forum: Demo Version Questions & Discussion
Topic: maximum polygon count and texture size (10+ Gigabyte models)
Replies: 10
Views: 9299

Re: maximum polygon count and texture size (10+ Gigabyte models)


so the whole model needs to be loaded into the gnu memory at this time.


ok, I see. thanks for the clarifying answer !


I think, depending on your type of models that 10 to 30 million is the maximum with 4 to 6 gb of video memory at this time.


I think I don't quite understand those numbers ...
by ZX81
Sun Nov 21, 2010 8:18 am
Forum: Demo Version Questions & Discussion
Topic: maximum polygon count and texture size (10+ Gigabyte models)
Replies: 10
Views: 9299

maximum polygon count and texture size (10+ Gigabyte models)

Hi,

what is the maximum texture size and polygon count supported by octane renderer ?
I have digital terrain models (DTMs) with about 2 Billion triangles (around 10 GB memory model size)

Currently I render those models with my own self written ray-caster that makes heavy use of LOD techniques and ...

Go to advanced search