Search found 11 matches

by PeJotL
Thu May 19, 2011 9:16 am
Forum: M is for Metaverse Gallery
Topic: Living room
Replies: 3
Views: 2599

Re: Living room

I really like the mood of your image.
If only you could render it longer, it would look even better - just notice the thumbnail size of your image and compare it to the bigger size...but that may be only my taste ;)

Thanks for sharing!

PJ
by PeJotL
Wed May 18, 2011 7:16 pm
Forum: M is for Metaverse Gallery
Topic: Home stuff
Replies: 15
Views: 7414

Re: Home stuff

Thanks zenonn!
I must do something with it...I am not that patient to wait for that long for every render I am planing to do now ;)
Next scene is going to have a lot of water splashes, light, metal objects etc. And i hope I won't need to wait 40 hours for the final result...
Maxdepth to 8 - I will ...
by PeJotL
Tue May 17, 2011 7:28 pm
Forum: M is for Metaverse Gallery
Topic: Home stuff
Replies: 15
Views: 7414

Re: Home stuff

The Reader's Corner Image:

Path Tracing, 15k samples, 21 hours @ 1920x2560 piks
Too long for me and still there was a lot of noise on the books seen in the mirror and some hotpixels scattered everywhere.
Post in PS, no Octane's hotpixel removal tool used.

PJ

PS. I posted the image on the front ...
by PeJotL
Mon May 16, 2011 7:39 pm
Forum: M is for Metaverse Gallery
Topic: Cherry Dream - Another Graphic With Tree
Replies: 4
Views: 3626

Re: Cherry Dream - Another Graphic With Tree

Looks just great! Congrats!

PJ
by PeJotL
Wed May 11, 2011 7:16 pm
Forum: M is for Metaverse Gallery
Topic: Matej's Gallery
Replies: 58
Views: 32862

Re: Matej's Gallery

Great work! Thank's for sharing.

PJ
by PeJotL
Fri May 06, 2011 1:08 pm
Forum: M is for Metaverse Gallery
Topic: Home stuff
Replies: 15
Views: 7414

Re: Home stuff

Thanks Bulwerk!
That screenshot might give you an idea how I made it.
Gilbert UVs Explanation.png
There is many ways to unwrap objects, but this time things were really easy because the material (one for whole the seat) was plywood, which makes seams unnoticable because of the character of the ...
by PeJotL
Fri May 06, 2011 9:54 am
Forum: M is for Metaverse Gallery
Topic: Home stuff
Replies: 15
Views: 7414

Re: Home stuff

Thanks everyone!

@ p3d
If it comes to render times - I totally lost track of it, because of the amount of images I produced during tha last days (some of which will never leave my HDD to be viewed by people ;) I just didn't bother to take them down. They differed a lot, though. For example the ...
by PeJotL
Thu May 05, 2011 2:21 pm
Forum: M is for Metaverse Gallery
Topic: Home stuff
Replies: 15
Views: 7414

Re: Home stuff

Hi Proupin,
Thanks! You have a really good eye for details...it seems that after hours of staring at the screen and out of a hurry I just didn't notice that error.
It's absolutely no Octane. It's me ;)
I blurred the background in PS, but not carefully, apparently.
I'll have it fixed as soon as ...
by PeJotL
Wed May 04, 2011 11:20 pm
Forum: M is for Metaverse Gallery
Topic: Home stuff
Replies: 15
Views: 7414

Re: Home stuff

Thank you Tyrot.
For the chair-table set I used one of Brian James' Artificial studio environments that you can find here: http://www.refractivesoftware.com/forum/viewtopic.php?f=21&t=146&start=0
Light.JPG PT.JPG Please, make some tests to decide witch one suits better the actual scene you are ...
by PeJotL
Wed May 04, 2011 9:07 pm
Forum: M is for Metaverse Gallery
Topic: Home stuff
Replies: 15
Views: 7414

Re: Home stuff

Thank you Marcus for nice words...and for Octane Render of course.

Przemo

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