Hi,
sorry, my fault, the Mask texture was setup incorrectly.
In this case, the border Mode should be White Color, and should be inverted.
IMG_9458.jpeg
I have disabled the Thin Wall option in the Specular material, to better see the effect.
Here is the corrected version:
CompositeSpecularDecal ...
Search found 8 matches
- Fri Aug 18, 2023 8:11 am
- Forum: News & Announcements
- Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
- Replies: 1680
- Views: 24718836
- Fri Aug 18, 2023 1:46 am
- Forum: News & Announcements
- Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
- Replies: 1680
- Views: 24718836
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Hi,
the Glossy has a red RGB Spectrum node, just assign the decal color texture and it should work, but you need to connect the UV Transform node of the mask to the color texture, to have the same scale and position.
ciao,
Beppe
Hi, somehow I connect the decal color texture to the Glossy and the ...
the Glossy has a red RGB Spectrum node, just assign the decal color texture and it should work, but you need to connect the UV Transform node of the mask to the color texture, to have the same scale and position.
ciao,
Beppe
Hi, somehow I connect the decal color texture to the Glossy and the ...
- Thu Aug 17, 2023 9:21 am
- Forum: News & Announcements
- Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
- Replies: 1680
- Views: 24718836
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Damn, I really suck with Blender :oops:
Here is my attempt for Composite material between a Specular and a Glossy:
CompositeSpecularDecal.blend.zip
IMG_9447.jpeg
Note that I have used an UV Transform Scale node for the decal mask, better to use a full Transform node to move the decal where ...
Here is my attempt for Composite material between a Specular and a Glossy:
CompositeSpecularDecal.blend.zip
IMG_9447.jpeg
Note that I have used an UV Transform Scale node for the decal mask, better to use a full Transform node to move the decal where ...
- Thu Aug 17, 2023 3:31 am
- Forum: News & Announcements
- Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
- Replies: 1680
- Views: 24718836
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Hi Otoy team, I am using Octane Blender M1 Max Ventura OS and is working really well.
However, I just noticed that MixMaterial doesn't allow to mask anything with specular materials, I tried many ways, followed C4D and Octane X Standalone node groups, tutorials like this https://www.behance.net ...
However, I just noticed that MixMaterial doesn't allow to mask anything with specular materials, I tried many ways, followed C4D and Octane X Standalone node groups, tutorials like this https://www.behance.net ...
- Tue Aug 15, 2023 1:44 pm
- Forum: News & Announcements
- Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
- Replies: 1680
- Views: 24718836
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Hi Otoy team, I am using Octane Blender M1 Max Ventura OS and is working really well.
However, I just noticed that MixMaterial doesn't allow to mask anything with specular materials, I tried many ways, followed C4D and Octane X Standalone node groups, tutorials like this https://www.behance.net ...
However, I just noticed that MixMaterial doesn't allow to mask anything with specular materials, I tried many ways, followed C4D and Octane X Standalone node groups, tutorials like this https://www.behance.net ...
- Tue May 30, 2023 9:12 am
- Forum: News & Announcements
- Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
- Replies: 1680
- Views: 24718836
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Hi Otoy team, is there any update with the denoiser in Octane Blender for Mac M chips?
Using the latest version, I accidentally did a test that was showing some sort of denoising but again accidentally I lost the settings, so I wonder if there is a workaround you could share, I am interested on it ...
Using the latest version, I accidentally did a test that was showing some sort of denoising but again accidentally I lost the settings, so I wonder if there is a workaround you could share, I am interested on it ...
- Mon Aug 01, 2022 3:30 am
- Forum: General Discussion
- Topic: Could you share your M1 Mac experiences here please?
- Replies: 4
- Views: 4302
Re: Could you share your M1 Mac experiences here please?
Hi, first of all I am a fan of Octane render and I am not a super pro user.
I used Octane Blender in Intel macs and was ok for my requirements, but since I changed to M1 I noticed it is faster rendering, unfortunately there are so many glitches even from an interface level that just pushed me to ...
I used Octane Blender in Intel macs and was ok for my requirements, but since I changed to M1 I noticed it is faster rendering, unfortunately there are so many glitches even from an interface level that just pushed me to ...
- Wed Jul 06, 2022 2:41 am
- Forum: News & Announcements
- Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
- Replies: 1680
- Views: 24718836
Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Hello, I am using Octane Blender in M1 with Monterrey, and I am having issues that I see also other are posting in this forum.
- I can not select or move objects on the viewfinder and mouse, I can just select from the layer/tab and move with shortcuts.
- The menus on the windows are overlapped ...
- I can not select or move objects on the viewfinder and mouse, I can just select from the layer/tab and move with shortcuts.
- The menus on the windows are overlapped ...