Search found 8 matches

by Psimoh
Sun Oct 28, 2012 8:52 pm
Forum: Autodesk 3Ds Max
Topic: OctaneRender® for 3ds max® v1.0 RC1a[Test]
Replies: 58
Views: 24089

Re: OctaneRender® for 3ds max® v1.0 RC1a[Test]

bicket , to disable DOF set aperture 0.01

..which you can do with a single right-click on the spinner. So it's a one-click fix!

I don't think so.
Here is an example : sphere diameter = 1 cm / aperture = 0.01 => you could clearly see that DOF effect is active.
I have to render gold rings (#1cm ...
by Psimoh
Fri Oct 26, 2012 1:26 pm
Forum: Autodesk 3Ds Max
Topic: OctaneRender® for 3ds max® v1.0 RC1a[Test]
Replies: 58
Views: 24089

Re: OctaneRender® for 3ds max® v1.0 RC1a[Test]

mikinik wrote:bicket, to disable DOF set aperture 0.01
..which you can do with a single right-click on the spinner. So it's a one-click fix!
by Psimoh
Wed Oct 03, 2012 11:33 am
Forum: Autodesk 3Ds Max
Topic: OctaneRender® for 3ds max® v1.0 beta 3.02[Test]
Replies: 42
Views: 19240

Re: OctaneRender® for 3ds max® v1.0 beta 3.02[Test]

Kepler support! Anyone using Kepler? I'm interested to know if anyone is able to give any Cuda vs. Kepler speed comparisons. I'm Cuda only.
by Psimoh
Thu Jul 19, 2012 2:07 pm
Forum: Autodesk 3Ds Max
Topic: OctaneRender® for 3ds max® v1.0 beta 2.58f[obsolete]
Replies: 65
Views: 28070

Re: OctaneRender® for 3ds max® v1.0 beta 2.58f[CURRENT]

Karba wrote:Don't forget, 3dsmax shows whole time of render time + voxelization. But standalone shows you only render time.
It would be useful to show the voxelization time in standalone too, otherwise this kind of "Max is slower!" comparison is always going to come back.
by Psimoh
Wed Jul 11, 2012 10:55 am
Forum: Autodesk 3Ds Max
Topic: OctaneRender® for 3ds max® v1.0 beta 2.58f[obsolete]
Replies: 65
Views: 28070

Re: OctaneRender® for 3ds max® v1.0 beta 2.58f[CURRENT]

It doesn't bother me. If I'm curious I just copy and paste the Russian exchanges into Google's translation tools. I don't think anyone needs to feel pressured into using English. That's just my opinion. :)
by Psimoh
Tue Jun 12, 2012 10:08 pm
Forum: Autodesk 3Ds Max
Topic: OctaneRender® for 3ds max® v1.0 beta 2.58e[TEST]
Replies: 97
Views: 35675

Re: OctaneRender® for 3ds max® v1.0 beta 2.58e[TEST]

gabrielefx wrote:You can work on this issue only if you have a system with 4 GTX580.
I have such a system. Would you like me to try it?
by Psimoh
Mon May 21, 2012 8:27 pm
Forum: Autodesk 3Ds Max
Topic: Confused on relation of Plugin v Standalone re materials
Replies: 32
Views: 12946

Re: Confused on relation of Plugin v Standalone re materials

The good news is that this issue (materials in Max etc.) is being looked at. Check out this thread:

http://www.refractivesoftware.com/forum/viewtopic.php?f=27&t=17606&start=0

Karba says he's working on bringing the online material system into Max, which is great news.

I'd struggle to recommend ...
by Psimoh
Mon May 21, 2012 2:52 pm
Forum: Autodesk 3Ds Max
Topic: Confused on relation of Plugin v Standalone re materials
Replies: 32
Views: 12946

Re: Confused on relation of Plugin v Standalone re materials

Personally I don't have a problem with Max not having a carbon-copy version of the Octane standalone material editor. All renderers in Max are supported by the Max compact (or slate) material editor, consisting of renderer-specific materials and textures. Vray doesn't have its own material editor ...

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