Search found 422 matches
- Fri Oct 28, 2016 4:04 pm
- Forum: Autodesk 3Ds Max
- Topic: AO texture for Direct Light
- Replies: 0
- Views: 1232
AO texture for Direct Light
how much time for AO texture for Direct light kernel?, C4D still got it
- Tue Sep 06, 2016 8:37 pm
- Forum: Autodesk 3Ds Max
- Topic: Projector lights
- Replies: 8
- Views: 4895
Re: Projector lights
I asked you the scene (even if it is two planes) just to try to correct the projection and re-send it to you
- Thu Sep 01, 2016 6:34 pm
- Forum: Autodesk 3Ds Max
- Topic: Projector lights
- Replies: 8
- Views: 4895
Re: Projector lights
could you share the geometry that should project the image? (with the texture)
- Sun Aug 28, 2016 11:24 am
- Forum: Autodesk 3Ds Max
- Topic: Projector lights
- Replies: 8
- Views: 4895
Re: Projector lights
Hi Darkiline,
unfortunately Octane is "famous" for its laks of documentation or tutorials :(
Here is what I do to obtain light projection:
- the plane that casts the image should be really little
- in the emission channel of the material use a "Blackbody emission" or a "Texture emission", they works ...
unfortunately Octane is "famous" for its laks of documentation or tutorials :(
Here is what I do to obtain light projection:
- the plane that casts the image should be really little
- in the emission channel of the material use a "Blackbody emission" or a "Texture emission", they works ...
- Tue Jul 26, 2016 10:37 am
- Forum: M is for Metaverse Gallery
- Topic: Old room with fireplace
- Replies: 12
- Views: 6559
Re: Old room with fireplace
congrats!, output is really close to the photo!.....I love the corridor lamp material.
There are some UV mapping errors onto some parts of the doors and the frame doors, except that all seem perfect
There are some UV mapping errors onto some parts of the doors and the frame doors, except that all seem perfect

- Thu Jul 21, 2016 10:02 am
- Forum: Bug Reports
- Topic: perspective match tool
- Replies: 1
- Views: 1049
perspective match tool
New 3.03.2 rendering core:
Implemented the targeted/untargeted modes for Octane camera (e.g. usable for perspective match tool).
...thanks for the effort Jim, but unfortunately the Octane render viewport doesn't match the Octane camera modification via "perspective match tool"
Implemented the targeted/untargeted modes for Octane camera (e.g. usable for perspective match tool).
...thanks for the effort Jim, but unfortunately the Octane render viewport doesn't match the Octane camera modification via "perspective match tool"
- Mon Jul 18, 2016 9:01 pm
- Forum: M is for Metaverse Gallery
- Topic: Octane render + Unreal 4
- Replies: 14
- Views: 11244
Re: Octane render + Unreal 4
great look, how many time for baking all the maps in Octane?
- Thu Jul 14, 2016 7:51 am
- Forum: User Requests
- Topic: correct camera matching
- Replies: 2
- Views: 1958
Re: correct camera matching
ok Azen, thanks for the reply. I'll wait patiently and hopefully 

- Wed Jul 13, 2016 1:54 pm
- Forum: User Requests
- Topic: correct camera matching
- Replies: 2
- Views: 1958
correct camera matching
the Octane camera is unusable with the 3DsMax internal tool "perspective match" because it's targeted.
I really need that the Octane render viewport match correctly what I see into the 3DsMax camera view (adjusted with the "perspective match" tool, because is the only one that could be used a "free ...
I really need that the Octane render viewport match correctly what I see into the 3DsMax camera view (adjusted with the "perspective match" tool, because is the only one that could be used a "free ...
- Mon Jun 13, 2016 7:27 pm
- Forum: Autodesk 3Ds Max
- Topic: V3 - Where Is It ?
- Replies: 2
- Views: 1550
Re: V3 - Where Is It ?
I'm asking myself the same question
, the last update of the plugin is from two weeks ago 

