Ok thanks for replay :)
For all who have issue with osl node:
I found solution, that it's probably blender thing and you must paste the code to blender file itself (in script thing) then osl script will compile and finally node show all options :)
I don't know why it is but my solution for this ...
Search found 3 matches
- Tue Dec 15, 2020 2:21 pm
- Forum: Lua Scripting
- Topic: BG Random UV Projection node
- Replies: 12
- Views: 25723
- Sun Dec 13, 2020 11:41 am
- Forum: Lua Scripting
- Topic: BG Random UV Projection node
- Replies: 12
- Views: 25723
Re: BG Random UV Projection node
Hi
There is a way to do this in Blender?
There is a way to do this in Blender?
- Sat Dec 12, 2020 9:07 pm
- Forum: Lua Scripting
- Topic: BG Random UV Projection node
- Replies: 12
- Views: 25723
Re: BG Random UV Projection node
Hi I'm green in this stuff - In Octane I mean 
There is a way to do this in Octane for Blender? I suppose connect node "OSL Projection" with script to the shader it's not do the trick?


There is a way to do this in Octane for Blender? I suppose connect node "OSL Projection" with script to the shader it's not do the trick?
