Hi All!
This is my entry.
J'en profite pour vous souhaiter à toutes et tous une merveilleuse année avec:
...de la lumière, du piquant et de la magie !!!
JM
Search found 20 matches
- Wed Jan 12, 2011 6:58 pm
- Forum: Competitions
- Topic: New Year's open themed still image competition (CLOSED)
- Replies: 449
- Views: 317281
- Tue Nov 30, 2010 11:28 am
- Forum: M is for Metaverse Gallery
- Topic: It snows today
- Replies: 8
- Views: 4682
Re: It snows today
WOW exceptionnel !
I love the plants too
I love the plants too
- Sun Nov 21, 2010 1:48 pm
- Forum: M is for Metaverse Gallery
- Topic: rosa
- Replies: 9
- Views: 4519
Re: rosa
Thank you!
JM
JM
- Sun Nov 21, 2010 12:59 pm
- Forum: M is for Metaverse Gallery
- Topic: Identity Animation
- Replies: 21
- Views: 9302
Re: Identity Animation
Very nice work!
How did you do depth of field is it right out from Octane?
Bravo!
JM
How did you do depth of field is it right out from Octane?
Bravo!
JM
- Thu Nov 18, 2010 8:14 pm
- Forum: M is for Metaverse Gallery
- Topic: rosa
- Replies: 9
- Views: 4519
rosa
Hi,
An old scene to play fastly with Octane.
Lit with 2 blackBodies planes and rendered in 2.3 V5.
I used Agfa Futura II 100CD as film response and added quite a lot of vignetting to mimic a photograph i made long time ago in another life...
Cheers
JM
ps: Thanks guys for comments and help in ...
An old scene to play fastly with Octane.
Lit with 2 blackBodies planes and rendered in 2.3 V5.
I used Agfa Futura II 100CD as film response and added quite a lot of vignetting to mimic a photograph i made long time ago in another life...
Cheers
JM
ps: Thanks guys for comments and help in ...
- Fri Nov 12, 2010 8:31 am
- Forum: Works In Progress
- Topic: How to do translucency ?
- Replies: 16
- Views: 9510
Re: How to do translucency ?
Hi,
I finally solved out my transmission problem, it was due to incorrect normals.
I also added some tiny details ... and changed most of the shaders...
still in WIP , i am hopping some comments
JM
I finally solved out my transmission problem, it was due to incorrect normals.
I also added some tiny details ... and changed most of the shaders...
still in WIP , i am hopping some comments

JM
- Sat Oct 23, 2010 11:56 am
- Forum: Works In Progress
- Topic: How to do translucency ?
- Replies: 16
- Views: 9510
Re: How to do translucency ?
I agree with you necko77!
Seeing your pic and in a real garden of the real life :geek: , i have to go one step further in realism details.
but i will definitely not use that red for my rose... hehe c'est la vie...
also i dont think that adding more contrast will help giving life, it is not ...
Seeing your pic and in a real garden of the real life :geek: , i have to go one step further in realism details.
but i will definitely not use that red for my rose... hehe c'est la vie...
also i dont think that adding more contrast will help giving life, it is not ...
- Fri Oct 22, 2010 5:05 pm
- Forum: Works In Progress
- Topic: How to do translucency ?
- Replies: 16
- Views: 9510
Re: How to do translucency ?
Thank You FamilyGuy!
Trying to do my best but Octane did a lot!
i think i will spend all my € in GPU boxes shortly
I am glad you enjoy it !
Jean-marc
Trying to do my best but Octane did a lot!
i think i will spend all my € in GPU boxes shortly
I am glad you enjoy it !
Jean-marc
- Fri Oct 22, 2010 3:15 pm
- Forum: Works In Progress
- Topic: How to do translucency ?
- Replies: 16
- Views: 9510
Re: How to do translucency ?
Hi,
This is what i got for now...
i have made some little changes on about everything and now i used pathTracing - not crashing above 1280 ;^)
but i cant seem to make this sheen effect work nor the translucency...
( when mixing 2 materials, i cant seem to have one glossy coat with just reflection ...
This is what i got for now...
i have made some little changes on about everything and now i used pathTracing - not crashing above 1280 ;^)
but i cant seem to make this sheen effect work nor the translucency...
( when mixing 2 materials, i cant seem to have one glossy coat with just reflection ...
- Thu Oct 21, 2010 4:01 pm
- Forum: M is for Metaverse Gallery
- Topic: Little Devil Statue
- Replies: 18
- Views: 8115
Re: Little Devil Statue
no thanks, it's ok nowironelix wrote:
@ jmlepretre:
Hello what do you want to know specifically?

i see that you can open in graph only things made from scratch in Octane (this is strange and time consumming but there shuld be a good reason)