" We dropped the support of GPUs with compute capability < 2.0, i.e. currently only Fermi and Kepler GPUs are supported."
IS THIS A HIDDEN FEATURE???
Search found 8 matches
- Sat Mar 29, 2014 10:15 am
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender™ Standalone 1.50
- Replies: 90
- Views: 51829
- Mon Nov 21, 2011 12:00 am
- Forum: Autodesk Softimage XSI
- Topic: Beta 2.2 RC1: SoftImage XSI plugin testing thread
- Replies: 537
- Views: 243262
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
yes, I did, and intalled Visual C++ 2010 x64 too..
One naive question: is Soft2Ocatne compatible wiht XSI 7.5?
Thanks a lot.
One naive question: is Soft2Ocatne compatible wiht XSI 7.5?
Thanks a lot.
- Sun Nov 20, 2011 1:37 am
- Forum: Autodesk Softimage XSI
- Topic: Beta 2.2 RC1: SoftImage XSI plugin testing thread
- Replies: 537
- Views: 243262
Re: Beta 2.2 RC1: SoftImage XSI plugin testing thread
Hi, I`m trying to run Soft2Octane, but after installing it, I only can access it via "view toolbars...". Anyway, when clicking in its icon I get amessage like this: argument or procedure call not valid SIAddProp.
Some help, please.
Greetings from Barcelona.
Some help, please.
Greetings from Barcelona.
- Wed Nov 03, 2010 10:41 am
- Forum: M is for Metaverse Gallery
- Topic: Las Vegas
- Replies: 8
- Views: 4973
Re: Las Vegas
MaTtY631990, I couldn't do it with a mix-material, instead, I used a diffuse one and applied the image directly without alpha. I think I didn't explain it correctly, red letters where not the problem, they are an independent object with its own material, the issue was with the blue ones. 

- Wed Nov 03, 2010 10:14 am
- Forum: M is for Metaverse Gallery
- Topic: Las Vegas
- Replies: 8
- Views: 4973
Re: Las Vegas
Thnks for the reference, Elvissuperstar007.
- Tue Nov 02, 2010 10:17 pm
- Forum: M is for Metaverse Gallery
- Topic: Las Vegas
- Replies: 8
- Views: 4973
Re: Las Vegas
Thanks MaTtY631990, I'll try.
- Tue Nov 02, 2010 11:53 am
- Forum: M is for Metaverse Gallery
- Topic: Las Vegas
- Replies: 8
- Views: 4973
Re: Las Vegas Having some problems)...
Thanks jakchit.
I'm trying to render a night time image with this model, but have a problem with the texture I'm using in the "to fabulous Las Vegas Nevada" object. It becomes completely white when using it as a diffuse texture-emission, and the blue letters disappear, (red letters "las Vegas" is a ...
I'm trying to render a night time image with this model, but have a problem with the texture I'm using in the "to fabulous Las Vegas Nevada" object. It becomes completely white when using it as a diffuse texture-emission, and the blue letters disappear, (red letters "las Vegas" is a ...
- Tue Nov 02, 2010 9:08 am
- Forum: M is for Metaverse Gallery
- Topic: Las Vegas
- Replies: 8
- Views: 4973
Las Vegas
This is a first attempt with Octane. I'm working in a night versions to put all those neon lights to work...