Hello,
I am working on a VR scene that is being implemented as a stereo cubemap. I am running into issues using post effects. The scene is an arena and requires bright lights with strong light flares and bloom. Unfortunately the post effects breaks the cube map by bleeding the lens flares and bloom ...
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- Wed Nov 04, 2020 7:30 am
- Forum: OctaneVR Questions & Discussion
- Topic: fx issues
- Replies: 1
- Views: 1567