Hello everyone,
I'm using Blender Octane Edition and trying to experiment with the Vertex Displacement shaders. I'm trying to create some kind of billboards planes that are always facing the view/camera with the help of these shaders. For that purpose I wanted to use camera dependent textures (Ray ...
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- Fri Jul 14, 2023 10:17 am
- Forum: Demo Version Questions & Discussion
- Topic: Camera dependent textures and Vertex Displacements
- Replies: 1
- Views: 1052