Search found 15 matches

by dmerziii
Tue Nov 26, 2024 9:52 pm
Forum: Blender
Topic: Preview Samples Continue Rendering Past Limit
Replies: 3
Views: 9413

Re: Preview Samples Continue Rendering Past Limit

I noticed if render region is active, the sample limit is negated. Maybe that was the difference for you?
by dmerziii
Mon Nov 25, 2024 2:19 pm
Forum: General Discussion
Topic: Otoy Octane Black Friday 2024 bundle deal?
Replies: 28
Views: 28529

Re: Otoy Octane Black Friday 2024 bundle deal?

Otoy loves to keep us in the dark about everything, including Black Friday Deals, last year I think the deets only came out on Thanksgiving day, so I'm expecting a similar thing this year— but who knows, OTOY, throw us some real news other than your star trek thing, please! Real users, real paying ...
by dmerziii
Wed Sep 25, 2024 3:06 am
Forum: Bug Reports
Topic: Non-Addon Version 2023.1.3 v28.17
Replies: 1
Views: 920

Non-Addon Version 2023.1.3 v28.17

I just updated from the Non-addon version of 2023.1.3 v28.16 - to 28.17 (stable) - the latest 2023 available as of last week.
All the textures are broken from files I created in 28.16 - I found that all the shaders which end with the material output node, suddenly are missing 'Octane' in the ...
by dmerziii
Thu Feb 29, 2024 4:04 pm
Forum: Bug Reports
Topic: [27.17] Octane Output Bug
Replies: 10
Views: 1469

Re: [27.17] Octane Output Bug

Lino, I 100% appreciate the sentitment, and I do appreciate your responding to me, but you've got to understand though, as a production artist, working on critical work with deadlines that I cannot be a beta tester with my project files while new versions are fixing bugs for new features.
I am ...
by dmerziii
Tue Feb 27, 2024 1:03 am
Forum: Bug Reports
Topic: [27.17] Octane Output Bug
Replies: 10
Views: 1469

Re: [27.17] Octane Output Bug

The title is 27.17 - I'm talking about that same version 27.17 :D
It's the latest available for Octane 2022 - I'm not even going to try updating to 2023 - as that just seemed to introduce new bugs.

I've since reverted back to 27.16 because this output bug is detremental to any real production ...
by dmerziii
Thu Feb 15, 2024 2:11 am
Forum: Bug Reports
Topic: [27.17] Octane Output Bug
Replies: 10
Views: 1469

Re: [27.17] Octane Output Bug

I did a little test with 4 Frames, I turned off the checkbox that says overwrite.

And now I do get 4 outputs, but the frame # is still missing, instead it keeps adding a zero for each new frame, and if I had a simple 150 frame animation that would get ridiculous (not to mention, useless).
by dmerziii
Thu Feb 15, 2024 2:05 am
Forum: Bug Reports
Topic: [27.17] Octane Output Bug
Replies: 10
Views: 1469

Re: [27.17] Octane Output Bug

This is still a bug.

I'm using the string as suggested, but the frame #s are not saving, and each frame is overwriting the previous frame when rendering more than 1 frame.
by dmerziii
Fri Feb 02, 2024 6:47 pm
Forum: Blender
Topic: 28.9 (Custom Build) impressions
Replies: 4
Views: 1347

Re: 28.9 (Custom Build) impressions

I had trouble getting the 28.9 (Custom Build) to work correct when I just installed it. I was forced to run as Adminstrator in order to get the Octane Engine to work in the Addon preferences.
by dmerziii
Thu Sep 21, 2023 6:36 pm
Forum: Bug Reports
Topic: Octane output issues
Replies: 8
Views: 1402

Re: Octane output issues

+1
by dmerziii
Fri Apr 28, 2023 5:16 pm
Forum: Blender
Topic: Help requested with color management
Replies: 11
Views: 5940

Re: Help requested with color management

Make sure in your Octane Render settings (in the Properties panel) go to Color Management near the bottom and set the correct info there.

Here's the settings I use. (see screenshot) and if you're using 2022 - and you want to use ACES, you don't need to bother with the OCIO box, you can just use the ...

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