Good day,
I have a scene which has more than one million vegetation objects. Could anybody please advise if there are some efficient ways how to render it? I have tried to combine these objects, but it seems Octane isn't able to render very big objects (Unity crashes for me), And this scene loads ...
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- Sat Oct 10, 2020 10:19 pm
- Forum: Octane for Unity
- Topic: Rendering of a scene with a big number of objects
- Replies: 1
- Views: 2196