thanksface wrote:Not yet.OneBigTree wrote:Hey Face,
does the plugin fully support Octane 3.0 yet?
I migrate to the 3.0 SDK now. Which is working fine, except from little things i have to fix.
When all is fixed, then i will implement the new things.
face
Search found 25 matches
- Sat Jun 04, 2016 5:52 pm
- Forum: Autodesk Softimage XSI
- Topic: Octane for Softimage 1.04 RC3 Demo/Full [Obsolete]
- Replies: 9
- Views: 30505
Re: Octane for Softimage 1.04 RC3 Demo/Full [Current]
- Mon May 23, 2016 11:19 am
- Forum: Autodesk Softimage XSI
- Topic: Octane for Softimage 1.04 RC3 Demo/Full [Obsolete]
- Replies: 9
- Views: 30505
Re: Octane for Softimage 1.04 RC3 Demo/Full [Current]
Hey Face,
does the plugin fully support Octane 3.0 yet?
does the plugin fully support Octane 3.0 yet?
- Thu Dec 12, 2013 7:55 pm
- Forum: Autodesk Softimage XSI
- Topic: MotionBlur
- Replies: 7
- Views: 6592
Re: MotionBlur
Glad to see mblur on it's way. Well done!
- Sat Nov 02, 2013 5:28 pm
- Forum: Autodesk Softimage XSI
- Topic: Octane for Softimage beta 1.01 [Obsolete]
- Replies: 44
- Views: 48325
Re: Octane for Softimage beta 1.01 [Current]
I have a question regarding the image node too. How do I choose the UV set?
- Sun Oct 27, 2013 7:09 pm
- Forum: Autodesk Softimage XSI
- Topic: Octane for Softimage beta 1.01 [Obsolete]
- Replies: 44
- Views: 48325
Re: Octane for Softimage beta 1.01 [Current]
That'd be great. It would help to use it in actual projects.
Thank you (for trying
)
Thank you (for trying
- Fri Oct 25, 2013 6:54 pm
- Forum: Autodesk Softimage XSI
- Topic: Octane for Softimage beta 1.01 [Obsolete]
- Replies: 44
- Views: 48325
Re: Octane for Softimage beta 1.01 [Current]
Doesn't the maya plugin support scene mblur already?
- Thu Oct 24, 2013 12:08 pm
- Forum: Autodesk Softimage XSI
- Topic: Octane for Softimage beta 1.01 [Obsolete]
- Replies: 44
- Views: 48325
Re: Octane for Softimage beta 1.01 [Current]
You mean Octane's SDK or SI's?
I would make this priority, because I think Otoy will hardly be able to sell Octane for SI without mblur
I would make this priority, because I think Otoy will hardly be able to sell Octane for SI without mblur
- Thu Oct 24, 2013 12:05 pm
- Forum: Autodesk Softimage XSI
- Topic: Image save location? Framebuffer 8bit?
- Replies: 16
- Views: 12764
Re: Image save location? Framebuffer 8bit?
Ok,image written and frametime would be a good start.
I will check soon what errors xsibatch throws in what case, may that will be sufficient.
I will check soon what errors xsibatch throws in what case, may that will be sufficient.
- Mon Oct 21, 2013 1:36 pm
- Forum: Autodesk Softimage XSI
- Topic: Image save location? Framebuffer 8bit?
- Replies: 16
- Views: 12764
Re: Image save location? Framebuffer 8bit?
Sounds good!
Most important Infos would be:
Any errors like missing paths/textures/plugins
Image successfully written (or whatever the syntax may be) so the manager can check the output
maybe the frame render time
Most important Infos would be:
Any errors like missing paths/textures/plugins
Image successfully written (or whatever the syntax may be) so the manager can check the output
maybe the frame render time
- Mon Oct 21, 2013 1:29 pm
- Forum: Autodesk Softimage XSI
- Topic: Octane for Softimage beta 1.01 [Obsolete]
- Replies: 44
- Views: 48325
Re: Octane for Softimage beta 1.01 [Current]
Motion blur isn't implemented yet, is it? Or am I missing something?