Thank you very much!
Changing scale and decreasing "Ray Epsilon" solved the problem.
Search found 2 matches
- Mon Sep 14, 2020 3:33 pm
- Forum: Demo Version Questions & Discussion
- Topic: Black "artifacts" on render when using transparent textures
- Replies: 2
- Views: 2177
- Sun Sep 13, 2020 11:35 pm
- Forum: Demo Version Questions & Discussion
- Topic: Black "artifacts" on render when using transparent textures
- Replies: 2
- Views: 2177
Black "artifacts" on render when using transparent textures
Hello,
Any idea what might be causing these black "artifacts"? I am using Blender 2.83 with Octane.
I just apply the transparent texture to the Opacity in an Universal Material node.

Any idea what might be causing these black "artifacts"? I am using Blender 2.83 with Octane.
I just apply the transparent texture to the Opacity in an Universal Material node.
