Search found 16 matches

by Dionisio
Mon Dec 01, 2014 9:49 am
Forum: Autodesk 3Ds Max
Topic: Specular problem (Glass)
Replies: 10
Views: 4121

Re: Specular problem (Glass)

Thank you guys, I'll try right now!
by Dionisio
Sun Nov 30, 2014 11:56 pm
Forum: Autodesk 3Ds Max
Topic: Specular problem (Glass)
Replies: 10
Views: 4121

Re: Specular problem (Glass)

Yes, thank you again but this is not a physically correct solution. Doing the same simulation with Iray for example, the difference is huge!
Can't imagine complex interior scenes where every glass element produces such results.

Dionisio -
by Dionisio
Sun Nov 30, 2014 10:48 pm
Forum: Autodesk 3Ds Max
Topic: Specular problem (Glass)
Replies: 10
Views: 4121

Re: Specular problem (Glass)

Guys thank you for getting back! I really can't believe that the Daylight rays can get through the glass material at all!!! This is very disappointing!

BUT, as I already mentioned, when I did my first tests three days ago, seemed everything fine and fast! I can clearly see the problem here.I am ...
by Dionisio
Fri Nov 28, 2014 5:56 pm
Forum: Autodesk 3Ds Max
Topic: Specular problem (Glass)
Replies: 10
Views: 4121

Re: Specular problem (Glass)

Very very sad to hear this!

Thank you anyway for your answer...

The strange thing is that two days ago the behavior seem different and correct.

Dionisio -
by Dionisio
Fri Nov 28, 2014 5:21 pm
Forum: Autodesk 3Ds Max
Topic: Specular problem (Glass)
Replies: 10
Views: 4121

Re: Specular problem (Glass)

Same simple scene with HDRI.

Something is wrong, the engine is very slow and lot of fireflies appear on the objects! Two dasy ago when I tried it the results were faster and cleaner!
Can't figure out these issues...

Thanks,

Dionisio -
by Dionisio
Fri Nov 28, 2014 5:04 pm
Forum: Autodesk 3Ds Max
Topic: Specular problem (Glass)
Replies: 10
Views: 4121

Specular problem (Glass)

Hi all, I am very new in Octane and I am doing some simple tests in 3ds Max 2015 to understand better settings how they work. I am personally an Iray user since 2009 but I wanted to give a try at this engine too due to some very cool futures it has.

I have a very weird problem with the specular ...
by Dionisio
Wed Nov 26, 2014 4:40 pm
Forum: Resources and Sharing
Topic: Linear workflow in Octane
Replies: 14
Views: 235709

Re: Linear workflow in Octane

Hi guys, just a a couple of questions:

- Why all the color values in 3ds Max use the traditional 0-255 method and not the linear one?!?
- Which is the correct Gamma workflow to use in 3ds Max + Octane plugin? I use the Gamma value in camera settings to 2.2 but the image looks too washed out ...
by Dionisio
Fri Aug 27, 2010 8:17 pm
Forum: General Discussion
Topic: Bad Tesla + Quadro 5000 Performance
Replies: 6
Views: 2616

Re: Bad Tesla + Quadro 5000 Performance

That was my error! It's a Quadro 5000 (Fermi series).

I changed the title of my post.

So this is what I am saying, having 2 Fermi boards, even if individually are slower than a 480, together should be faster and not slower than a single GTX 480 board...

Do we have any possibility to check this ...
by Dionisio
Fri Aug 27, 2010 3:25 pm
Forum: General Discussion
Topic: Bad Tesla + Quadro 5000 Performance
Replies: 6
Views: 2616

Re: Bad Tesla + Quadro 5800 Performance

Thanks for replying.

The quadro 5000 is based on Fermi technology and it has 352 Cuda cores.
So in theory a Tesla C2050 + Quadro 5000 ( both Fermi Gpu's) can't be lower than a single 480!!!
It sounds very strange to me.

We're planning to build a 16 GPU renderfarm and we're testing some cards ...
by Dionisio
Fri Aug 27, 2010 1:27 pm
Forum: General Discussion
Topic: Bad Tesla + Quadro 5000 Performance
Replies: 6
Views: 2616

Bad Tesla + Quadro 5000 Performance

Hi all,

I saw some benchmarks results here in the forum and I noticed that my HW solution is very slow when compare to a single GTX 480.

When I use both cards (Quadro 5800 + Tesla C2050) and I load the famous benchmark scene, in pathtracing mode I get 3.9 Megasamples! I noticed that a single 480 ...

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