Search found 14 matches

by me_face8
Tue Jun 12, 2012 3:48 am
Forum: Blender
Topic: OctaneRender for Blender plugin product dev wanted
Replies: 165
Views: 86451

Re: OctaneRender for Blender plugin product dev wanted

The only thing keeping me with Octane is the fact that Cycles doesn't support Shader Model 1.1
by me_face8
Sat Dec 24, 2011 1:10 am
Forum: Blender
Topic: [Unsupported] Blender plugin v1.11
Replies: 46
Views: 24176

Re: [Unsupported] Blender plugin v1.11

Hi. I am really enjoying this script; thank you so much!
There were two places that bugged me.

First, it would be awesome if it supported different drive letters for saving project files and for exporting images.
Also, it does not work when relative file paths are used. This however can be easily ...
by me_face8
Wed Jun 29, 2011 8:43 pm
Forum: Blender
Topic: [Unsupported] Blender plugin v1.xx - Code
Replies: 122
Views: 64873

Re: [Unsupported] Blender plugin v1.xx - Code

I get this error when trying to install the addon on Blender 2.57; Windows 64.

edit: It seems like I am getting the same error for other addons too.
by me_face8
Sun Jan 16, 2011 1:40 am
Forum: General Discussion
Topic: Emitter
Replies: 1
Views: 946

Re: Emitter

.... and i think i just posted in the wrong category
by me_face8
Sun Jan 16, 2011 1:12 am
Forum: General Discussion
Topic: Emitter
Replies: 1
Views: 946

Emitter

Is there anything except use diffuse material, and turn emitter on, to get it to work? I cannot make it work.
by me_face8
Thu Dec 16, 2010 11:07 pm
Forum: General Discussion
Topic: mapping texture
Replies: 8
Views: 2689

Re: mapping texture

Hi,

I'm an archviz artist / architectural designer using blender with yafaray, luxrender and the usual open source stuff. I gotta say, Octane is the single best thing I've ever found for 3d since blender, its amazing!!!

This is my first post on the OR forums, so I hope that this is useful to ...
by me_face8
Sun Dec 12, 2010 10:39 pm
Forum: General Discussion
Topic: mapping texture
Replies: 8
Views: 2689

Re: mapping texture

matej wrote:
me_face8 wrote: Hey how do you make it so that the textures do not repeat its self?
Create a bigger texture or make it seamlessly tiled, so that the repetition is not obvious.
oh okay thanks
by me_face8
Sun Dec 12, 2010 10:26 pm
Forum: General Discussion
Topic: mapping texture
Replies: 8
Views: 2689

Re: mapping texture

mapping texture
So I am used to Blender.

In octane how do you map textures?


You need uv-mapping. Mapping got to be done previously in your 3d suite. You need to use uv-mapping inside blender. (As in most cases its necessary to use uv-mapping for nice placed textures)

good luck:)

Hey how do ...
by me_face8
Sat Dec 11, 2010 6:31 pm
Forum: General Discussion
Topic: mapping texture
Replies: 8
Views: 2689

Re: mapping texture

dave62 wrote:
me_face8 wrote:mapping texture
So I am used to Blender.

In octane how do you map textures?

You need uv-mapping. Mapping got to be done previously in your 3d suite. You need to use uv-mapping inside blender. (As in most cases its necessary to use uv-mapping for nice placed textures)

good luck:)
Thanks! :)
by me_face8
Sat Dec 11, 2010 4:32 am
Forum: General Discussion
Topic: mapping texture
Replies: 8
Views: 2689

mapping texture

So I am used to Blender.

In octane how do you map textures?

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