Search found 47 matches
- Sat Jul 06, 2013 3:51 pm
- Forum: Commercial Product News & Releases (Download here)
- Topic: REGION RENDER extremely important
- Replies: 53
- Views: 28381
- Wed Nov 07, 2012 2:00 pm
- Forum: Development Build Releases
- Topic: Render Passes
- Replies: 20
- Views: 7200
- Thu Aug 09, 2012 8:11 am
- Forum: M is for Metaverse Gallery
- Topic: Car animation
- Replies: 37
- Views: 20747
Re: Car animation
Wonderful work : light is excellent, trees are so realistic !
The less realistic thing is certainly the mountain rock that seams very flat : this is certainly because Octane doesn't support displacement map.

The less realistic thing is certainly the mountain rock that seams very flat : this is certainly because Octane doesn't support displacement map.
- Tue Jun 12, 2012 9:16 pm
- Forum: Development Build Releases
- Topic: No multi GPU with Nvidia driver 301.42 with beta_2.58d
- Replies: 6
- Views: 2287
No multi GPU with Nvidia driver 301.42 with beta_2.58d
Last Nvidia driver 301.42 doesn't work with multi-gpu : the render time is the same with 1 or 2 GPUs. So, I desinstalled it and reinstalled Nvidia driver 285.62.


- Sun Dec 25, 2011 2:42 pm
- Forum: Autodesk 3Ds Max
- Topic: OctaneRender® for 3ds max® v1.0 beta 2.56 [OBSOLETED]
- Replies: 186
- Views: 83532
Re: OctaneRender® for 3ds max® v1.0 beta 2.56 [NEW/CURRENT]
Thank you RS for this 3dsmax plugin : it saves me a lot of time in my workflow.
My question :
Is there a chance to see support of .IFL files as Image Texture Environment in 3dsmax ?
My question :
Is there a chance to see support of .IFL files as Image Texture Environment in 3dsmax ?
- Mon Nov 07, 2011 11:05 am
- Forum: News & Announcements
- Topic: Refractive Software® announces OctaneRender® for 3ds max®
- Replies: 438
- Views: 341913
Re: Refractive Software® announces OctaneRender® for 3ds max®
As a Max user, I'm very glad and excited ! Big thanks for the development of this useful upcoming product.
Now I'm counting days of the beta launch.
Now I'm counting days of the beta launch.

- Fri Oct 28, 2011 7:43 pm
- Forum: Works In Progress
- Topic: Sculpt Torso with SSS
- Replies: 2
- Views: 2269
Re: Sculpt Torso with SSS
Thanks for your help, telemmaite. 

- Fri Oct 28, 2011 12:04 pm
- Forum: Works In Progress
- Topic: More SSS
- Replies: 15
- Views: 7431
Re: More SSS
The Dragon is wonderful !
Thanks for sharing !
Thanks for sharing !
- Fri Oct 28, 2011 9:37 am
- Forum: Works In Progress
- Topic: SSS 2.55Tests
- Replies: 11
- Views: 6089
Re: SSS 2.55Tests
Thanks for sharing your settings, that will help a lot ! 

- Thu Oct 27, 2011 9:26 pm
- Forum: Works In Progress
- Topic: Sculpt Torso with SSS
- Replies: 2
- Views: 2269
Sculpt Torso with SSS
Torso 1 & 2 : Diffuse SSS with Directlighting (rendering time = 4 mins & 2 mins).
Torsos 3 = 33 mins with Pathtracing.
Torsos 3 = 33 mins with Pathtracing.