That's amazing news!!! would love to help with the testing if possible!Goldorak wrote:Thanks for the feedback - we are planning another release sometime in the next 8 weeks, and will work to add as much as we can into this update!
Search found 3 matches
- Mon Oct 26, 2020 11:25 pm
- Forum: Sculptron
- Topic: Sculptron 1.0 - Alpha 2 is out!
- Replies: 25
- Views: 156926
Re: Sculptron 1.0 - Alpha 2 is out!
- Sat Jul 25, 2020 1:23 pm
- Forum: Sculptron
- Topic: Sculptron 1.0 - Alpha 2 is out!
- Replies: 25
- Views: 156926
Re: Sculptron 1.0 - Alpha 2 is out!
Is there a way to import several OBJ frames instead of one by one?
And UVW map seems to be lost on imported OBJs once re-exported
Thanks in advance!
And UVW map seems to be lost on imported OBJs once re-exported
Thanks in advance!
- Thu Jul 23, 2020 4:52 pm
- Forum: Sculptron
- Topic: Sculptron 1.0 - Alpha 2 is out!
- Replies: 25
- Views: 156926
Re: Sculptron 1.0 - Alpha 2 is out!
That's simply amazing, this is a great tool, this is the first time I used it and the potential it has for animation, stylizing, NPR, etc... seems endless
I was wondering if there's a way to enable full object grabbing/rotating/scaling, pretty much the way sculptris does it.
Right now there's no ...
I was wondering if there's a way to enable full object grabbing/rotating/scaling, pretty much the way sculptris does it.
Right now there's no ...