Search found 6 matches

by ChrisCuz
Mon Apr 24, 2023 7:35 am
Forum: Maxon Cinema 4D
Topic: Motion blur from camera inside fast moving vehicle
Replies: 3
Views: 638

Re: Motion blur from camera inside fast moving vehicle

Thanks for the replies both - I've tried with just Transform Motion Blur and that has the same effect. Unfortunately I'm currently stuck with 2022.1.1-R2 for studio reasons - can't update Cinema to the latest and the R3 doesn't run with anything but the latest Cinema2023. Frustrating as maybe that's ...
by ChrisCuz
Sun Apr 23, 2023 11:50 am
Forum: Maxon Cinema 4D
Topic: Motion blur from camera inside fast moving vehicle
Replies: 3
Views: 638

Motion blur from camera inside fast moving vehicle

Hi - hope someone can help. I've got a moving car with a camera inside, rendering PathTracing with motion blur on. The camera is a child of the car, so the car shouldn't have motion blur.
Car has an Octane object tag, motion blur set to Transform/vertex.
The background motion blur is correct, but ...
by ChrisCuz
Thu Sep 29, 2022 5:06 pm
Forum: Maxon Cinema 4D
Topic: Artefacts visible in overlapping volumes
Replies: 2
Views: 1011

Re: Artefacts visible in overlapping volumes

bepeg4d wrote:The core devs are working on improvements for this issue, in the meantime, try to use the new Standard Volume medium node, instead of the classic Volume medium node.
Great stuff, thanks for the advice I'll give it a go.
by ChrisCuz
Wed Sep 28, 2022 11:07 am
Forum: Maxon Cinema 4D
Topic: Artefacts visible in overlapping volumes
Replies: 2
Views: 1011

Artefacts visible in overlapping volumes

Hiya -- got a project with some overlapping smoke sims to render (sims from Houdini, rendering in Cinema). The trouble is that the bounding boxes of the volumes are visible where they overlap, like this:

https://www.dropbox.com/s/bodhci2jd86b7iv/octane_overlappingVols_01.jpg?raw=1

The lines are ...
by ChrisCuz
Thu Jun 10, 2021 12:09 pm
Forum: Maxon Cinema 4D
Topic: Repeatable crash, spline interpolation, S24
Replies: 3
Views: 1015

Re: Repeatable crash, spline interpolation, S24

Fantastic, thanks so much aoktar didn't realise that r6 wasn't the latest. All working great :D

Image
by ChrisCuz
Thu Jun 10, 2021 9:23 am
Forum: Maxon Cinema 4D
Topic: Repeatable crash, spline interpolation, S24
Replies: 3
Views: 1015

Repeatable crash, spline interpolation, S24

Hi - I'm having trouble with a repeatable crash when changing the spline interpolation points on a particle trail, S24. The trail is rendered as hair using the Octane object tag.

With no intermediate points, the trail is jagged and sharp, but renders fine:
https://www.dropbox.com/s/u5nzhs9qsvenuub ...

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