Search found 26 matches
- Mon Mar 24, 2014 8:02 pm
- Forum: Works In Progress
- Topic: steel construction
- Replies: 0
- Views: 1284
steel construction
quick renderings from steel construction "gewerbepark grabs"
- Sat Dec 14, 2013 7:19 pm
- Forum: M is for Metaverse Gallery
- Topic: Not so Ugly American Car
- Replies: 3
- Views: 1566
Re: Not so Ugly American Car
very cool!
where did you get this carmodels?
where did you get this carmodels?
- Sat Aug 03, 2013 11:15 am
- Forum: Maxon Cinema 4D
- Topic: Beta 0.72 / 0.79 (SDK 1.20) - Obsolete
- Replies: 309
- Views: 142082
Re: Beta 0.72 (SDK 1.20)
hi
i have a simple question.
how can i see if my cinema scene fits in the storage of my grafic card?
i created some heavy scenes, then had to delete some trees to get it in the card.
for me its a tryout-thing.
thx
i have a simple question.
how can i see if my cinema scene fits in the storage of my grafic card?
i created some heavy scenes, then had to delete some trees to get it in the card.
for me its a tryout-thing.
thx
- Thu Jul 25, 2013 5:29 am
- Forum: Maxon Cinema 4D
- Topic: Beta 0.72 / 0.79 (SDK 1.20) - Obsolete
- Replies: 309
- Views: 142082
Re: Beta 0.72 (SDK 1.20)
thanks for reply
i think i know what the problem is.
could it be that tere is a limitation of materials?
i was creating a material-masterfile with many many materials.
i do have the problem only with this file so far.
i think i know what the problem is.
could it be that tere is a limitation of materials?
i was creating a material-masterfile with many many materials.
i do have the problem only with this file so far.
- Wed Jul 24, 2013 6:14 pm
- Forum: Maxon Cinema 4D
- Topic: Beta 0.72 / 0.79 (SDK 1.20) - Obsolete
- Replies: 309
- Views: 142082
Re: Beta 0.72 (SDK 1.20)
hi
cinema version r14
is it possible that the textures in the octane materials should be recognized with the whole texturpath? there is only the name of the texture in the material.
i do also work with presetted texturepaths i(under preferences), means that cinema finds any texture located in a ...
cinema version r14
is it possible that the textures in the octane materials should be recognized with the whole texturpath? there is only the name of the texture in the material.
i do also work with presetted texturepaths i(under preferences), means that cinema finds any texture located in a ...
- Wed Jul 24, 2013 8:58 am
- Forum: Maxon Cinema 4D
- Topic: Beta 0.72 / 0.79 (SDK 1.20) - Obsolete
- Replies: 309
- Views: 142082
Re: Beta 0.72 (SDK 1.20)
i do habe the same problem with the texture paths!
sooner or later they are lost!
would be great if you could fix it!
sooner or later they are lost!
would be great if you could fix it!
- Wed May 22, 2013 11:05 am
- Forum: Maxon Cinema 4D
- Topic: Testing Beta 0.49/0.50 ( Old version)
- Replies: 193
- Views: 104440
Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----
@renderfarmsrl
thx for your reply.
i know this command to select all "objects with material", but how can i get rid of those polygonselection-tags?
to dissolve them would be step nr. 1.
i need the separation of this tags.
how do you get your revit models to Cinema, for my it is still a awful ...
thx for your reply.
i know this command to select all "objects with material", but how can i get rid of those polygonselection-tags?
to dissolve them would be step nr. 1.
i need the separation of this tags.
how do you get your revit models to Cinema, for my it is still a awful ...
- Wed May 22, 2013 8:31 am
- Forum: Maxon Cinema 4D
- Topic: Testing Beta 0.49/0.50 ( Old version)
- Replies: 193
- Views: 104440
Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----
please help
maype there is a professional Cinema user!
how can i get a Cinema model devided by materials? i just want a simple polygonobject for each material.
means to undo all the polygonselection-tags for the whole model!?
group afterwards by materials.
is there a plugin/export-way to reach ...
maype there is a professional Cinema user!
how can i get a Cinema model devided by materials? i just want a simple polygonobject for each material.
means to undo all the polygonselection-tags for the whole model!?
group afterwards by materials.
is there a plugin/export-way to reach ...
- Wed May 22, 2013 8:29 am
- Forum: Maxon Cinema 4D
- Topic: texturing problem?
- Replies: 1
- Views: 1331
texturing problem?
please help
how can i get a Cinema model devided by materials? i just want a simple polygonobject for each material.
means to undo all the polygonselection-tags for the whole model!?
group afterwards by materials.
is there a plugin/export-way to reach this with one step?
otherwise i don`t see a ...
how can i get a Cinema model devided by materials? i just want a simple polygonobject for each material.
means to undo all the polygonselection-tags for the whole model!?
group afterwards by materials.
is there a plugin/export-way to reach this with one step?
otherwise i don`t see a ...
- Thu Mar 28, 2013 2:39 am
- Forum: News & Announcements
- Topic: OctaneRender™ for Cinema 4D released
- Replies: 293
- Views: 467276
Re: NEW : OctaneRender™ for Cinema 4D v1.10 released
dear foozee
thank you for your response! I' m very sorry, it 's my fault, it' s a problem with my mail account!
didn't get the mail.
thx
thank you for your response! I' m very sorry, it 's my fault, it' s a problem with my mail account!
didn't get the mail.
thx