Hi J.C,
The dots were present with even a medium (.5) roughness, though they were were a bit worse as roughness wasreduced. The issue, in this case, seemed to be the GI clamp. Setting it between 5-10 as has been recommended seems to deal with the issue for me.
Search found 12 matches
- Sat Jan 30, 2021 1:31 am
- Forum: Blender
- Topic: (SOLVED) White specular dots when using bump or displacement
- Replies: 9
- Views: 5828
- Tue Jan 26, 2021 5:53 pm
- Forum: Blender
- Topic: (SOLVED) White specular dots when using bump or displacement
- Replies: 9
- Views: 5828
Re: White specular dots when using bump or displacement
Thanks so much for all the tips! Exactly what I was hoping for.
The GI clamp value seemed to help the most. It's interesting that the Caustic blur default is different in standalone vs. Blender (It makes me wonder if other settings aren't quite the same?)
Funk, thanks for the tip about the ...
The GI clamp value seemed to help the most. It's interesting that the Caustic blur default is different in standalone vs. Blender (It makes me wonder if other settings aren't quite the same?)
Funk, thanks for the tip about the ...
- Mon Jan 25, 2021 7:21 pm
- Forum: Blender
- Topic: (SOLVED) White specular dots when using bump or displacement
- Replies: 9
- Views: 5828
Re: White specular dots when using bump or displacement
Hi KabakZ,
In looking at the preview passes, the line of dots on the shadow edge is in the diffuse pass, while the dots in the light are mainly in the reflection pass. (See attached)
The Octane denoiser on the beauty pass seems to clear up some of the issues, but there are still some white specks ...
In looking at the preview passes, the line of dots on the shadow edge is in the diffuse pass, while the dots in the light are mainly in the reflection pass. (See attached)
The Octane denoiser on the beauty pass seems to clear up some of the issues, but there are still some white specks ...
- Sat Jan 23, 2021 6:17 am
- Forum: Blender
- Topic: (SOLVED) White specular dots when using bump or displacement
- Replies: 9
- Views: 5828
(SOLVED) White specular dots when using bump or displacement
Hi all,
I'm noticing an issue with bump and displacement maps in Octane for Blender. I seem to get very bright dots that can only be removed by turning Specular down to 0. The dots are most evident in the shadow terminator edge. (see attached image)
This might have to do with texture filtering ...
I'm noticing an issue with bump and displacement maps in Octane for Blender. I seem to get very bright dots that can only be removed by turning Specular down to 0. The dots are most evident in the shadow terminator edge. (see attached image)
This might have to do with texture filtering ...
- Wed Jan 20, 2021 12:35 am
- Forum: Blender
- Topic: (SOLVED) Animation sequence renders first frame only.
- Replies: 10
- Views: 8493
Re: (SOLVED) Animation sequence renders first frame only.
Thanks for the pointer to the Facebook group. I don't use FB, but it might be worth it for that group!
Carrara! Now that's a name I've not heard in a long time. I used to use Specular Infini-D, which I think turned into Carrara at some point.
Carrara! Now that's a name I've not heard in a long time. I used to use Specular Infini-D, which I think turned into Carrara at some point.
- Tue Jan 19, 2021 11:23 pm
- Forum: Blender
- Topic: (SOLVED) Animation sequence renders first frame only.
- Replies: 10
- Views: 8493
Re: Animation sequence renders first frame only.
Ah, you posted before I sent my last reply!
Thanks again for your help! Do you have experience using Octane outside of Blender? I think it's really tough starting off with Octane in Blender right now, as there's not a great deal of info for things like this.
Thanks again for your help! Do you have experience using Octane outside of Blender? I think it's really tough starting off with Octane in Blender right now, as there's not a great deal of info for things like this.
- Tue Jan 19, 2021 11:22 pm
- Forum: Blender
- Topic: (SOLVED) Animation sequence renders first frame only.
- Replies: 10
- Views: 8493
Re: Animation sequence renders first frame only.
I found it!
The Object Type property has been MOVED from the Object DATA Properties tab as shown in the Blender Octane Manual, and is now in the Object Properties tab, under Octane Settings.
It was set to Auto(Experimental). Changing this to Reshapeable proxy, the file renders out as expected. It ...
The Object Type property has been MOVED from the Object DATA Properties tab as shown in the Blender Octane Manual, and is now in the Object Properties tab, under Octane Settings.
It was set to Auto(Experimental). Changing this to Reshapeable proxy, the file renders out as expected. It ...
- Tue Jan 19, 2021 10:58 pm
- Forum: Blender
- Topic: (SOLVED) Animation sequence renders first frame only.
- Replies: 10
- Views: 8493
Re: Animation sequence renders first frame only.
Hi protovu,
I bet that's it! I can't find where that setting is? It doesn't seem to show up in the place that it shows in the manual.
Thanks
I bet that's it! I can't find where that setting is? It doesn't seem to show up in the place that it shows in the manual.
Thanks
- Tue Jan 19, 2021 10:43 pm
- Forum: Blender
- Topic: (SOLVED) Animation sequence renders first frame only.
- Replies: 10
- Views: 8493
Re: Animation sequence renders first frame only.
In doing some further tests I seem to have narrowed down the issue.
Translation animation renders fine, but the animation that is not rendering in Octane is a Displacement modifier that is using an animated texture. The animation is rendering fine in the viewport, but when I render to a file ...
Translation animation renders fine, but the animation that is not rendering in Octane is a Displacement modifier that is using an animated texture. The animation is rendering fine in the viewport, but when I render to a file ...
- Tue Jan 19, 2021 10:12 pm
- Forum: Blender
- Topic: (SOLVED) Animation sequence renders first frame only.
- Replies: 10
- Views: 8493
(SOLVED) Animation sequence renders first frame only.
Hello,
I have a strange issue.
Octane in Blender only seems to render the first frame repeatedly.
The animation plays fine in the viewport if I step through the frames, but when I render an animation sequence, it's just the first frame without any animation.
In the Render Output window, it shows ...
I have a strange issue.
Octane in Blender only seems to render the first frame repeatedly.
The animation plays fine in the viewport if I step through the frames, but when I render an animation sequence, it's just the first frame without any animation.
In the Render Output window, it shows ...