Search found 16 matches

by colorcurvature
Tue May 21, 2019 7:58 am
Forum: General Discussion
Topic: quad gtx/rtx with vintage hardware
Replies: 6
Views: 2222

Re: quad gtx/rtx with vintage hardware

one more question glimpse if you allow:

regarding x299, the only processor that has enough lanes to handle 4 gtx is actually i9-7900X?
https://techreport.com/review/31986/intel-core-x-series-cpus-and-x299-platform-revealed

the additional pcie lanes that x299 brings cannot be used by graphics if I ...
by colorcurvature
Sun May 19, 2019 5:35 pm
Forum: General Discussion
Topic: quad gtx/rtx with vintage hardware
Replies: 6
Views: 2222

Re: quad gtx/rtx with vintage hardware

hmm ok i see so 4 GTX and 12% more on each of them is all-in-all like half of an additional card... and the better the cards the greater the gain... hm hm.
on the other hand... is image assembly on CPU not parallelized, is it such a heavy job? i.e. does not max out cpu usage on a 6 core processor? i ...
by colorcurvature
Thu May 16, 2019 7:03 pm
Forum: General Discussion
Topic: quad gtx/rtx with vintage hardware
Replies: 6
Views: 2222

Re: quad gtx/rtx with vintage hardware

X99 brings DDR4, some more USB and SATA options... but nothing that spectacular?
https://www.pugetsystems.com/labs/artic ... ell-E-581/
Is DDR4 better for rendering than DDR3 is?
by colorcurvature
Tue May 14, 2019 11:36 am
Forum: General Discussion
Topic: quad gtx/rtx with vintage hardware
Replies: 6
Views: 2222

quad gtx/rtx with vintage hardware

Hi, I was thinking about upgrading cpu/motherboard to be able to use 4 gtx/rtx somewhen in the future.
It seems according mobos and cpus need to be chosen with care (#slots, #lanes, price, ...).
There are quite some threads about high-end workstation building around here.

The question is, if no ...
by colorcurvature
Sun Jan 05, 2014 5:47 pm
Forum: Lua Scripting
Topic: Nodes and Nodegraphs in Lua.
Replies: 53
Views: 38481

Re: Nodes and Nodegraphs in Lua.

hi, is it possible to change a node type from diffuse to glossy?
i tried using updateProperties() but my changes seem to get ignored
by colorcurvature
Fri Sep 09, 2011 9:57 am
Forum: News & Announcements
Topic: Refractive Software(R) announces SDK/API availability
Replies: 11
Views: 20349

Re: Refractive Software(R) announces SDK/API availability

Can we have a python wrapper library included so we can call the APIs from 3d modellers that allow python scripting?
by colorcurvature
Mon Jul 25, 2011 6:32 am
Forum: Development Build Releases
Topic: OctaneRender® 1.024 beta 2.48c TEST (lin/mac/win) [OBSOLETE]
Replies: 138
Views: 37257

Can octane then be updated offline as well or need every new release internet again?
by colorcurvature
Mon Jul 18, 2011 7:32 am
Forum: News & Announcements
Topic: Next OctaneRender v1.0 beta 2.5 release will work offline
Replies: 60
Views: 55258

Re: Next OctaneRender v1.0 beta 2.5 release will work offline

is it there yet? is it there yet? is it there yet?
=)
by colorcurvature
Mon Apr 18, 2011 11:27 am
Forum: General Discussion
Topic: Poser -> Octane
Replies: 6
Views: 1932

Re: Poser -> Octane

Yes. But I think we should wait until DAZ4 is released before working on DAZ plugin....
And maybe the maker of the reality plugin would be a better man to make an exporter :o)
by colorcurvature
Sun Apr 17, 2011 5:41 pm
Forum: General Discussion
Topic: Poser -> Octane
Replies: 6
Views: 1932

Re: Poser -> Octane

DAZ, well yes, but not now. I think current DAZ has no python interface.
Writing Python is easier than writing , so I think Poser would be a better place for me to start.

If you have any idea regarding workflow or functionality, just post it :).

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