hi,
nice shot ! i like the athmosphere, maybe you could improve a little bit the leather-texture
(seems a little bit repeating ) and the stitches look a little bit static. ( not ment to be offensice, i really like the image ! )
greets,
max
Search found 12 matches
- Mon Sep 09, 2013 2:30 pm
- Forum: M is for Metaverse Gallery
- Topic: Direct + AO test
- Replies: 14
- Views: 6216
- Mon Sep 09, 2013 2:09 pm
- Forum: Autodesk Maya
- Topic: Primary Visibility ( Objects only visible in reflections / refractions)
- Replies: 8
- Views: 6743
Re: Primary Visibility ( Objects only visible in reflections / refractions)
Hi TBFX,
thanks alot ! i took your scene and just made the lightnode a little bit larger to see
more whats specularity and whats reflection. i added a screenshot to show how opacity 0 and opacity 0.5 of the octane-light behaves here.
greets,
max
thanks alot ! i took your scene and just made the lightnode a little bit larger to see
more whats specularity and whats reflection. i added a screenshot to show how opacity 0 and opacity 0.5 of the octane-light behaves here.
greets,
max
- Sat Sep 07, 2013 11:12 am
- Forum: Autodesk Maya
- Topic: Primary Visibility ( Objects only visible in reflections / refractions)
- Replies: 8
- Views: 6743
Re: Primary Visibility ( Objects only visible in reflections / refractions)
only trying the demo version right now, for 2013
- Sat Sep 07, 2013 10:41 am
- Forum: Autodesk Maya
- Topic: Primary Visibility ( Objects only visible in reflections / refractions)
- Replies: 8
- Views: 6743
Re: Primary Visibility ( Objects only visible in reflections / refractions)
Hi, thx for your answers.
thats strange , as soon as i create a light node and put its opacity to 0, it doesnt affect the scene at all. that means, it doesnt put any light into the scene nor it is visible in any reflections / refractions. ( it is a light node and its geometry: plane )
greets,
max
thats strange , as soon as i create a light node and put its opacity to 0, it doesnt affect the scene at all. that means, it doesnt put any light into the scene nor it is visible in any reflections / refractions. ( it is a light node and its geometry: plane )
greets,
max
- Fri Sep 06, 2013 10:43 am
- Forum: Autodesk Maya
- Topic: Primary Visibility ( Objects only visible in reflections / refractions)
- Replies: 8
- Views: 6743
Primary Visibility ( Objects only visible in reflections / refractions)
Hi Everyone.
Is it possible to make objects visible in reflections / refractions , but NOT being visible itself ?
i mean for example a light-plane which should not be visible in the rendering but i need it in the reflections of a car.
greets,
max
Is it possible to make objects visible in reflections / refractions , but NOT being visible itself ?
i mean for example a light-plane which should not be visible in the rendering but i need it in the reflections of a car.
greets,
max
- Mon Sep 02, 2013 1:13 pm
- Forum: Rhinoceros 3D
- Topic: OctaneRender for Rhino Beta 1.20.1 [OBSOLETE]
- Replies: 76
- Views: 46271
Re: OctaneRender for Rhino Beta 1.20.1 [TEST]
Hi Paul,
great improvement to lock the viewport now.
Now it sticks to the right rendering Viewport. Would it also be possible,
maybe via right-click on that "lock octane camera" that it also keeps
the camera settings / perspective even when navigating in the perspective
view afterwards. This would ...
great improvement to lock the viewport now.
Now it sticks to the right rendering Viewport. Would it also be possible,
maybe via right-click on that "lock octane camera" that it also keeps
the camera settings / perspective even when navigating in the perspective
view afterwards. This would ...
- Sat Aug 24, 2013 8:53 am
- Forum: Rhinoceros 3D
- Topic: OctaneRender for Rhino Beta 1.20.1 [OBSOLETE]
- Replies: 93
- Views: 52905
Re: OctaneRender for Rhino Beta 1.20.1 [STABLE]
Hi,
first of all great plugin !
Is there a way to keep the actual viewpoint in render window and work
in the ortho-views like top/front/side to move objects ?
The X-button on octane renderview is not the perfect solution for it.
There should be something like "lock view" which still allows to ...
first of all great plugin !
Is there a way to keep the actual viewpoint in render window and work
in the ortho-views like top/front/side to move objects ?
The X-button on octane renderview is not the perfect solution for it.
There should be something like "lock view" which still allows to ...
- Sat Jul 27, 2013 8:30 am
- Forum: News & Announcements
- Topic: OctaneRender for Rhino beta testers wanted
- Replies: 31
- Views: 37649
Re: NEW : OctaneRender for Rhino beta testers wanted
Hi,
i already got a stand-alone version and C4D plugin of Octane....
i use Rhino for many years on a daily basis. i also work alot for the automotive industry.
I use Rhino in a creative and artistic way with a technical background. ( Grasshopper etc. )
some images:
http://www.nörds.com/bxx ...
i already got a stand-alone version and C4D plugin of Octane....
i use Rhino for many years on a daily basis. i also work alot for the automotive industry.
I use Rhino in a creative and artistic way with a technical background. ( Grasshopper etc. )
some images:
http://www.nörds.com/bxx ...
- Sat Jul 27, 2013 8:25 am
- Forum: News & Announcements
- Topic: OctaneRender for Rhino beta testers wanted
- Replies: 31
- Views: 37649
Re: NEW : OctaneRender for Rhino beta testers wanted
Hi,
i already got a stand-alone version and C4D plugin of Octane....
i use Rhino for many years on a daily basis. i also work alot for the automotive industry.
I use Rhino in a creative and artistic way with a technical background. ( Grasshopper etc. )
some images:
[img]http://www.nörds.com/bxx ...
i already got a stand-alone version and C4D plugin of Octane....
i use Rhino for many years on a daily basis. i also work alot for the automotive industry.
I use Rhino in a creative and artistic way with a technical background. ( Grasshopper etc. )
some images:
[img]http://www.nörds.com/bxx ...
- Thu May 23, 2013 3:42 pm
- Forum: Maxon Cinema 4D
- Topic: Subsampling Buttons ( 4x4, 2x2 ) like in Standalone
- Replies: 3
- Views: 2306
Re: Subsampling Buttons ( 4x4, 2x2 ) like in Standalone
that sounds great aoktar.. keep up the great work ! We love you , such a sweet plugin