YES THIS DID IT!!! Thank you so muchbepeg4d wrote:Hi,
have you tried with the Instance Color node, with the Emitter as source? ciao Beppe
Search found 3 matches
- Fri Jul 09, 2021 7:16 pm
- Forum: Maxon Cinema 4D
- Topic: Xparticles -- color values from texture
- Replies: 2
- Views: 901
Re: Xparticles -- color values from texture
- Thu Jul 08, 2021 7:43 pm
- Forum: Maxon Cinema 4D
- Topic: Xparticles -- color values from texture
- Replies: 2
- Views: 901
Xparticles -- color values from texture
Hi,
I am trying a scene where X Particles are being emitted from a texture. The are able to take color values from the texture itself. But How do I make it visible in octane?
See attached image below
Please help!
I am trying a scene where X Particles are being emitted from a texture. The are able to take color values from the texture itself. But How do I make it visible in octane?
See attached image below
Please help!
- Fri May 08, 2020 3:12 pm
- Forum: Maxon Cinema 4D
- Topic: How do i get a default black background in octane for c4d
- Replies: 2
- Views: 3325
How do i get a default black background in octane for c4d
Okay so this is a noob question:
But its puzzling why would there be a white background in my live viewer window by default even when i dont add light, sky, etc.
How do i make it black ??????
I dont want transparent bg, just want to change the bg in my live viewer to black. also how do i make sure ...
But its puzzling why would there be a white background in my live viewer window by default even when i dont add light, sky, etc.
How do i make it black ??????
I dont want transparent bg, just want to change the bg in my live viewer to black. also how do i make sure ...